(06-27-2009, 11:29 AM)Xtreme2damax Wrote: Thing is I don't have the frame limiter enabled, just Vsync and "Enable other audio" in the dsp configuration. I'm not sure if it's the frame limiter itself or something else in one of the recent revisions. I believe if this was fixed, a decent performance gain in a fair amount of games that used to have performance issues could be expected.
Mentioned before, the slow behaviour was noticed even with the framelimiter disabled, the reason to look out for the watchdog, which should automatically go back to 15 if framelimiter is disabled (or 0 in the config).
(06-27-2009, 11:33 AM)gcp111 Wrote: If you guys know how to compile SVN, why not try the 15 instead of 60 in GPU watchdog? you could also revert the frame limiter commit.
I'm right on it.
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
![[Image: bugwk7.gif]](http://img503.imageshack.us/img503/301/bugwk7.gif)
