Taking into account that disabling the framelimiter does not help, it has to be something 'outside the box', a change that applies even if the framelimiter is disabled...
Here's the commit
/trunk/Source/Core/Core/Src/HW/SystemTimers.cpp diff
I'd like to see if changing the watchdog value back to 15 would solve this problem.
If it doesn't, the problem isn't in this rev.
Again, can somebody compile rev 3396 x64?
Xtreme2damax, i'm not talking about FPS, it's something else.
Here's the commit
/trunk/Source/Core/Core/Src/HW/SystemTimers.cpp diff
Code:
240 -
FAKE_GP_WATCHDOG_PERIOD = GetTicksPerSecond() / 15;
240 +
FAKE_GP_WATCHDOG_PERIOD = GetTicksPerSecond() / 60;
I'd like to see if changing the watchdog value back to 15 would solve this problem.
If it doesn't, the problem isn't in this rev.
Again, can somebody compile rev 3396 x64?
Xtreme2damax, i'm not talking about FPS, it's something else.
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3