(06-25-2009, 11:39 AM)CacoFFF Wrote: I'm saying that whatever tells the game to move on 1/xx (xx being your current fps) to make the game run in realtime is not working, it actually tells it to update the frame on 1/60 or 1/50 second.
Oh. I have no clue about the Wii/GC or even PPC, but are you saying games update themselves based on a hardware timer, and that timer isn't being emulated properly? I dunno

also kill the bug, it's weird