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RVL-CNT-01-TR with Dolphin 3.0, impossible?
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RVL-CNT-01-TR with Dolphin 3.0, impossible?
01-20-2013, 03:49 AM (This post was last modified: 01-20-2013, 04:38 AM by Sublett.)
#1
Sublett Offline
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Hi!

I'm currently in the process of troubleshooting my sound issues with Dolphin and figured I'd go back to the Dolphin 3.0 stable version. However, I'm unable to connect my RVL-CNT-01-TR Wiimote since it is on a Toshiba stack and not the Microsoft one (works fine in 3.5). Meaning, when I try to connect it it to Dolphin, nothing happens. And if I try to pair it, it says that it requires the Microsoft stack.
Is it possible to get around this while still keeping the Dolphin 3.0 version?
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01-20-2013, 04:03 AM
#2
Soopah Offline
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you don't need to click Pair, just Refresh after you have connect your wiimote to toshiba stack
P6T i7 920 @3.65Ghz-1.15v | Kingston 2x4GB 9-9-9-24 1600MHz | BeQuiet StraightPower E6-600W 48a/12v
MSI N560Gtx Ti TwinFrozr II/oc @990MHz-1.062v
RVL-CNT-01-TR with ToshibaStack
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01-20-2013, 04:39 AM
#3
Sublett Offline
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(01-20-2013, 04:03 AM)Soopah Wrote: you don't need to click Pair, just Refresh after you have connect your wiimote to toshiba stack
Oh sorry, I meant to connect it overall, not just pair it. I'm unable to get Dolphin 3.0 to recognize it either way. I've edited the original post to avoid confusion.
Thanks for the info/clarification though.
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01-20-2013, 05:13 AM
#4
Soopah Offline
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Mine don't work with 3.0, but work with 3.0.303, did you really need 3.0?
P6T i7 920 @3.65Ghz-1.15v | Kingston 2x4GB 9-9-9-24 1600MHz | BeQuiet StraightPower E6-600W 48a/12v
MSI N560Gtx Ti TwinFrozr II/oc @990MHz-1.062v
RVL-CNT-01-TR with ToshibaStack
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01-20-2013, 06:32 AM
#5
Sublett Offline
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(01-20-2013, 05:13 AM)Soopah Wrote: Mine don't work with 3.0, but work with 3.0.303, did you really need 3.0?
No not really, however I'm just using it as a test platform. Actually had more success with it rather than the latest 3.5 so far (been playing a few hours without error with the sound).
I tried the 3.0.305-drty build, but it wouldn't recognize the Wiimote. I guess I'll just go up the chain and see if any of them support the wiimote Smile
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