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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Running at 60% speed
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Running at 60% speed
12-29-2010, 06:21 AM
#1
baagel
Unregistered
 
Video 
i am trying to run SSBB. all the menus and cinematics are smooth. in-game, the emulator runs at 60%, and i think around 45 FPS. i'm wondering how to make it run at 100%?

r6676

Basic Settings: Enable Dual Core, Enable Idle Skipping, Skip GT BIOS, JIT Recompiler

Graphics settings: OpenGL, Auto Aspect Ratio, 4x Anisotropic Filtering, 4x Anti-aliasing, Load Native Mipmaps, EFB Scaled Copy, Enable CPU Access

the game was running at 50% when i had anisotropic filtering on 8x and anti-aliasing on 8x. now it's at 60% Tongue

Computer specs:
Windows 7 Home Premium x64
4 GB RAM
Intel i5-650 @ 3.20 GHz (2 cores w/ hyperthreading)
XFX ATI Radeon HD 5770 (1GB GDDR5)
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12-29-2010, 06:24 AM (This post was last modified: 12-29-2010, 06:24 AM by Starscream.)
#2
Starscream Away
Above and Beyond
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Posts: 4,052
Threads: 213
Joined: Jun 2009
Try this http://www.dolphin-emu.org/performance.html

Also, toggle the "lock threads to cores" option.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333










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12-29-2010, 02:30 PM
#3
baagel
Unregistered
 
Thumbs Up 
thanks for that. fixed my problem. Smile

however, i found that for the best performance (well, at least for me), to continue to use OpenGL but to apply all the settings they told me to apply in that guide. D3D9 and D3D11 gave me occasional FPS lag spikes, whereas OpenGL only gives me one at the beginning of the match.
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