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Rune Factory Tides of Destiny Nunchuck lag?
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Rune Factory Tides of Destiny Nunchuck lag?
10-11-2011, 08:29 AM
#1
Sanhime
Unregistered
 
There seems to be a lag with the Wiimote nunchuck when I play this game. All other games work fine, this is the first time that is happening. Anyone else having this problem?

I'm using a real Nintendo brand Wiimote (old version, no plus) with a 3rd part nunchuck from madcatz
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10-11-2011, 09:43 PM
#2
Sanhime
Unregistered
 
I show probably mention my system specs >.>

i7 920 @ 3.8
6GB Corsair Dom
1TH WD black
2x Geforce 580 SLI
Asus Xonar DX
Corsair ax1200

Dolphin 3.0
Most settings are default afaik

As mentioned above, most games work fine except for Rune Factory Tides of Destiny where there is some lag and sensitivity issues with the nunchuck analog stick.

I would like to also mention that my controls do not work at all (both mote and chuck) with Zelda TP. Maybe has something to do with the nunchuck being 3rd party? I want to confirm before going out to buy a real chuck.


Thanks.
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10-13-2011, 05:05 PM
#3
jumpei Offline
Junior Member
**
Posts: 5
Threads: 1
Joined: Jan 2011
(10-11-2011, 09:43 PM)Sanhime Wrote: I show probably mention my system specs >.>

i7 920 @ 3.8
6GB Corsair Dom
1TH WD black
2x Geforce 580 SLI
Asus Xonar DX
Corsair ax1200

Dolphin 3.0
Most settings are default afaik

As mentioned above, most games work fine except for Rune Factory Tides of Destiny where there is some lag and sensitivity issues with the nunchuck analog stick.

I would like to also mention that my controls do not work at all (both mote and chuck) with Zelda TP. Maybe has something to do with the nunchuck being 3rd party? I want to confirm before going out to buy a real chuck.


Thanks.
same problem r7060 works fine no problems whit wii mote
i also tested rev 7500 7400 7300 they all got lag issues
but rev 7060 works "well" i miss new version other updates though but atleast i can play whit r7060
only major down sides at 7060 is that save states break EASYLY and sounds most time have annoying tearing
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10-13-2011, 05:11 PM
#4
jumpei Offline
Junior Member
**
Posts: 5
Threads: 1
Joined: Jan 2011
as mentioned Here
this game only has 2 major issues atm whit dolphin
1 wii mote has major lag issues and sounds have annoying "breaks/tearings"
r7060 does work whit wiimote whit out lag
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10-14-2011, 06:11 AM
#5
shade3134 Offline
Member
***
Posts: 50
Threads: 5
Joined: Jul 2010
Also, someone mentioned having problems with setting a "waggle" (different from 'shake' I assume). Its to call your monsters. This is with the 360 controller.
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10-23-2011, 12:25 AM
#6
Sanhime
Unregistered
 
Well, I kind of went around the problem by using emulated wiimote and using a PS3 gamepad (via motionjoy). I've mapped most of the buttons that are on wii to be the as close to as PS3 version. I still don't know how to map certain things to imitate the shaking, or wagging or whatever you call it for summoning.

PS3 version using the right analog for summoning. How do I map Wii version summoning to the PS3 right analog just like the PS3 version?
(10-23-2011, 12:25 AM)Sanhime Wrote: Well, I kind of went around the problem by using emulated wiimote and using a PS3 gamepad (via motionjoy). I've mapped most of the buttons that are on wii to be the as close to as PS3 version. I still don't know how to map certain things to imitate the shaking, or wagging or whatever you call it for summoning.

PS3 version using the right analog for summoning. How do I map Wii version summoning to the PS3 right analog just like the PS3 version?

Or maybe use PS3 gyro to imitate Wii gyro?
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11-02-2011, 09:37 AM
#7
deish
Unregistered
 
(10-13-2011, 05:05 PM)jumpei Wrote: same problem r7060 works fine no problems whit wii mote
i also tested rev 7500 7400 7300 they all got lag issues
but rev 7060 works "well" i miss new version other updates though but atleast i can play whit r7060
only major down sides at 7060 is that save states break EASYLY and sounds most time have annoying tearing

I've done some research trying to find out which version made the real wiimote/nunchuck lag appear and I've narrowed it down to 7272. 7271 is the last version where I don't experience any input lag. Among other things they changed some of the wiimote speaker code in version 7272 so it's logical that some of those changes made the lag appear.

I've also noticed that the audio lags precisely as much as the wiimote/nunchuck input does in all the latest versions of Dolphin when using a real wiimote. When using an emulated wiimote there is no audio lag. I don't think that's a coincidence.
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