I’ve done a lot of research to find runeys AR codes for the PAL version of Rune Factory Frontier, but only found NTSC codes. The PAL ones don't seem to be listed anywhere. So I've finally converted some to get the codes working for RFF PAL using Dolphin, so here I come to share them :
Original NTSC code :
[color=#339966]All areas max runeys (60-60-60-60)[/color]
Explanations :
* The 1st digits sequence points areas :
04492b9c - Homestead
04492ba0 - Beach Road
04492ba4 - Business District
04492ba8 - South District
04492bac - Public Square
04492bb0 - Church
04492bb4 - Mountain Road
04492bb8 - Lake Poli
04492bbc - Beach
* The second sequence points the number of runey of each type in the area (2 digits per runey type, in this order : water, rock, tree, grass. In hexa decimal : 3C = 60).
* When an area is modified, its runey amount will be locked as long as the code remains activated (e.g. you can infinitely harvest/release runeys in a modified area, runey amount in this area won't change).
PAL codes :
[color=#339966]-> All areas maxed out (same area order than NTSC one) :[/color]
[color=#339966]-> Balanced Runeys :[/color]
[color=#339966]-> Half Runeys Management :[/color]
Side notes :
-If you apply a code, save the game, quit, disable the code, then reload, the modified areas will still have runeys amounts the code gave to them. But will rework the vanilla way (runeys wont remain locked).
-These codes probably work for the NTSC version, just replace PAL area sequences by NTSC ones.
Original NTSC code :
[color=#339966]All areas max runeys (60-60-60-60)[/color]
Spoiler:
* The 1st digits sequence points areas :
04492b9c - Homestead
04492ba0 - Beach Road
04492ba4 - Business District
04492ba8 - South District
04492bac - Public Square
04492bb0 - Church
04492bb4 - Mountain Road
04492bb8 - Lake Poli
04492bbc - Beach
* The second sequence points the number of runey of each type in the area (2 digits per runey type, in this order : water, rock, tree, grass. In hexa decimal : 3C = 60).
* When an area is modified, its runey amount will be locked as long as the code remains activated (e.g. you can infinitely harvest/release runeys in a modified area, runey amount in this area won't change).
PAL codes :
[color=#339966]-> All areas maxed out (same area order than NTSC one) :[/color]
Spoiler:
Spoiler:
Spoiler:
-If you apply a code, save the game, quit, disable the code, then reload, the modified areas will still have runeys amounts the code gave to them. But will rework the vanilla way (runeys wont remain locked).
-These codes probably work for the NTSC version, just replace PAL area sequences by NTSC ones.