Hello! I am currently using a dualshock 3 controller with scp-ds drivers which emulates an Xinput device. The rumble feature works in the settings when configuring the controller and pressing "test", but here's the strange thing:
First I launched Mario kart double dash, then I checked to see if the vibration was still working in the settings using the "Test" button and it was. After playing for a couple of minutes and noticing no vibration in-game, I opened up the controller settings (from dolphin) again and pressed "Test" but this time the vibration didn't work. After closing the game the rumble appears to be working again in the settings menu. What's going on?
This happened on both dolphin 5.0 stable and 5.0-1420. I'm also using an AR code for widescreen with this game, but I doubt that has anything to do with it.
Edit: I found the issue, I had all gamecube controller ports set to standard controller, but port 2 had the same Xinput/0/Gamepad source and the same bindings as port 1 and that must have interfered somehow with the vibration. Setting all the other ports except port 1 to "none" solved it.
First I launched Mario kart double dash, then I checked to see if the vibration was still working in the settings using the "Test" button and it was. After playing for a couple of minutes and noticing no vibration in-game, I opened up the controller settings (from dolphin) again and pressed "Test" but this time the vibration didn't work. After closing the game the rumble appears to be working again in the settings menu. What's going on?
This happened on both dolphin 5.0 stable and 5.0-1420. I'm also using an AR code for widescreen with this game, but I doubt that has anything to do with it.
Edit: I found the issue, I had all gamecube controller ports set to standard controller, but port 2 had the same Xinput/0/Gamepad source and the same bindings as port 1 and that must have interfered somehow with the vibration. Setting all the other ports except port 1 to "none" solved it.