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RPCS3 PS3 Emulator performance
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RPCS3 PS3 Emulator performance
12-19-2015, 01:32 AM
#4
DrHouse64 Offline
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The PS3 CELL CPU is a special one which have 7 cores instead of 8, and games only have access to 6 cores (the last one is for PS3 OS).

They are clocked at 3.2 GHz so I guess the best way to emulate it is to create a JIT which uses 6 threads in order to decode CELL instructions, one thread by CELL core, so you must have a 6 core Intel/AMD CPU. Man, now that I think about it, PS3 emulation requirements are really heavy.

I wonder if it's possible to process 2 CELL cores in 1 thread at full speed, so the JIT only needs 3 cores of your PC CPU. I don't know how RPCS3 handle it. Not to mention the GPU part.
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Messages In This Thread
RPCS3 PS3 Emulator performance - LtRoyalShrimp - 12-18-2015, 08:50 PM
RE: RPCS3 PS3 Emulator performance - Zee530 - 12-18-2015, 08:57 PM
RE: RPCS3 PS3 Emulator performance - lamedude - 12-19-2015, 01:18 AM
RE: RPCS3 PS3 Emulator performance - DrHouse64 - 12-19-2015, 01:32 AM
RE: RPCS3 PS3 Emulator performance - LtRoyalShrimp - 12-19-2015, 02:06 AM
RE: RPCS3 PS3 Emulator performance - KHRZ - 12-19-2015, 03:02 AM
RE: RPCS3 PS3 Emulator performance - DrHouse64 - 12-19-2015, 03:45 AM
RE: RPCS3 PS3 Emulator performance - Link_to_the_past - 12-19-2015, 04:27 AM
RE: RPCS3 PS3 Emulator performance - DrHouse64 - 12-19-2015, 05:32 AM
RE: RPCS3 PS3 Emulator performance - Emulator_Team - 01-24-2016, 12:50 AM
RE: RPCS3 PS3 Emulator performance - IceStrike256 - 01-26-2016, 08:08 PM
RE: RPCS3 PS3 Emulator performance - alitanet - 02-28-2017, 02:57 AM

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