In Paper Mario: The Thousand Year Door (GameCube), I have to rotate the control stick quickly and repetitively to get into Tube Mode. I have to do this using the arrow keys on my keyboard, because I don't want to get a controller for this one game, and it's friggin impossible.
Here are a few things I've tried, which have all brought up some interesting quirks (bugs?) in Dolphin:
I really, REALLY don't want to get another peripheral. Can anyone please help me develop a solution to this problem?
Here are a few things I've tried, which have all brought up some interesting quirks (bugs?) in Dolphin:
- I have changed the key mappings in the Pad Plugin mid-game (I set the directional keys so I could swipe my finger over the numbers at the top of my keyboard very quickly) to get past the Super Hammer tutorial, which worked once: just once. Then I tried to change them back and the pad plugin wouldn't map to the correct key. After a few times doing this, the Pad plugin just refused to map any new keys, period (it just left them at Press Key until restart, at which point it reverted to the arrow keys again).
- I have ratcheted down the framelimiter to 10 fps, to attempt to slow down the processing of the keystrokes required to be considered a 'spin'. Didn't work, at all!
- I have used AutoHotkey to simulate rapid rotation, but I suspect that Dolphin is capturing the keystrokes at a lower hardware level than AutoHotkey is sending them and so AH fails. Is there macro software that does work with Dolphin?
- I have slammed the keyboard against my face. results: negative.
I really, REALLY don't want to get another peripheral. Can anyone please help me develop a solution to this problem?