This going nowhere, anyway.
Just to bring some new stuff into this discussion, here are two vids (which i already sent to shonumi by PM) showing a comparison of 4xSGSSAA vs 9xOGSSAA to show the difference in moiree effects.
Watch the black walls left and right of the track for moiree patterns.
With 9xOGSSAA they are quite disturbing:
http://www41.zippyshare.com/v/10507172/file.html
With 4xSGSSAA they are already gone:
http://www5.zippyshare.com/v/72685377/file.html
8xSGSSAA would be even more effective against more visible moiree patterns, of course. But on the other side, even 16xOGSSAA does not get rid of em.
Please notice that it's 4 subpixels vs 9 in this comparison.
9xOGSSAA has slightly better texture detail then 4xSGSSAA since it has a lower LOD bias, of course (but also comes with more then double the performance hit and has the worse EER).
Just to bring some new stuff into this discussion, here are two vids (which i already sent to shonumi by PM) showing a comparison of 4xSGSSAA vs 9xOGSSAA to show the difference in moiree effects.
Watch the black walls left and right of the track for moiree patterns.
With 9xOGSSAA they are quite disturbing:
http://www41.zippyshare.com/v/10507172/file.html
With 4xSGSSAA they are already gone:
http://www5.zippyshare.com/v/72685377/file.html
8xSGSSAA would be even more effective against more visible moiree patterns, of course. But on the other side, even 16xOGSSAA does not get rid of em.
Please notice that it's 4 subpixels vs 9 in this comparison.
9xOGSSAA has slightly better texture detail then 4xSGSSAA since it has a lower LOD bias, of course (but also comes with more then double the performance hit and has the worse EER).





