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Resource Pack Compression
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Resource Pack Compression
04-09-2019, 10:38 AM
#1
Bighead Offline
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I've been procrastinating creating resource pack versions of all my textures packs, mainly because I wanted to figure out how to get compressed resource packs working in Dolphin, plus I would also like to add the ability to compress them with my script if possible. I finally spent some time looking into this, and I still haven't figured it out so I'm hoping someone who knows more can help me out.

I haven't been able to find much talk about it except the PR that added it here:
https://github.com/dolphin-emu/dolphin/pull/7773

And the tidbit mentioned in the spec:
https://gist.github.com/spycrab/9d05056755d8d7908bdb871a99d050bf

Techjar mentions that it only supports "Zlib (aka Deflate)". Looking into it, the ZIP format is using deflate, so I think maybe that will work. I compressed a zip file, added the necessary line to the manifest, and nada. Looking more into it, the GZIP format also uses Zlib library, a.k.a. deflate. I didn't know much about it, so looking into it further I learned that GZIP can only handle a single file, so a "TAR" archive (or tarball) needs to be created, then compress that. So I create a ".tar.gz" archive, and that doesn't work either. Does anyone know exactly what program/settings/archive are needed?

The packs I created and tried are here:
http://www.mediafire.com/folder/dt8q8n5smnt66/ResourcePacks
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Messages In This Thread
Resource Pack Compression - Bighead - 04-09-2019, 10:38 AM
RE: Resource Pack Compression - spycrab - 04-09-2019, 07:22 PM
RE: Resource Pack Compression - Bighead - 04-09-2019, 08:32 PM
RE: Resource Pack Compression - spycrab - 04-09-2019, 09:09 PM

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