Hello!
I've just build my own dolphin, as I'm running a stable Wheezy debian, and the .deb provided on the official site have dependencies I can not fullfill.
The build run smoothly (even if I had to play a little with my packages and the backports repo to have libsdl1.2-dev for my pad, this is now ok).
But when I try to run a game (whenever it is, I've tried 3 different ones), I get a error alert "Failed to initialize video Backend!" and then nothing happens.
This happens whenever I choose OpenGL or Software Renderer in the Graphic configuration.
I copy paste the reference of my hardware/Os :
and as this will be asked :
I suspect something within my OpenGL config, but I have no clue.
Any help would be welcome !
I've just build my own dolphin, as I'm running a stable Wheezy debian, and the .deb provided on the official site have dependencies I can not fullfill.
The build run smoothly (even if I had to play a little with my packages and the backports repo to have libsdl1.2-dev for my pad, this is now ok).
But when I try to run a game (whenever it is, I've tried 3 different ones), I get a error alert "Failed to initialize video Backend!" and then nothing happens.
This happens whenever I choose OpenGL or Software Renderer in the Graphic configuration.
I copy paste the reference of my hardware/Os :
Code:
Operating System: Linux Debian Wheezy x64
Processor/CPU: Intel Core i3
Video Card/GPU: Intel Ivy Bridge HD4000
Memory/RAM: 8GB
Dolphin Revision Currently Using: 4.0-4867 x64
and as this will be asked :
Code:
$ glxinfo | grep OpenGL
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
OpenGL version string: 3.0 Mesa 8.0.5
OpenGL shading language version string: 1.30
I suspect something within my OpenGL config, but I have no clue.
Any help would be welcome !