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Resident Evil Series - Official Thread
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Resident Evil Series - Official Thread
11-07-2010, 08:53 AM
#601
mans Offline
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Posts: 52
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(11-07-2010, 07:27 AM)hyperspeed Wrote: Turn on the nunchuk to pass this screen and turn off power to use the control of GC.(Take a look at the images)
http://img525.imageshack.us/i/re4wii.png/
http://img340.imageshack.us/i/re4wiinew.png/
PS:Configure the GCPAD.
http://img203.imageshack.us/i/re4wiigc.png/
It worked, even though I haven't done exactly what you said because I use a more recent version that doesn't have anymore the Wii Remote Plugin, anyway thanks!
Too bad I have to do this every time, well better than nothing. Big Grin
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11-07-2010, 09:04 AM
#602
hyperspeed Offline
Welcome to the F-Zero TV
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(11-07-2010, 08:53 AM)mans Wrote: It worked, even though I haven't done exactly what you said because I use a more recent version that doesn't have anymore the Wii Remote Plugin, anyway thanks!
Too bad I have to do this every time, well better than nothing. Big Grin
Maybe Billiard26 or another developer, create a shortcut to it in future.Wink
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3
[color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color]
Windows [color=#3333ff]10[/color] Pro 64bit
Currently using Driver 452.06 [color=#00ff00]WHQL[/color]
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11-20-2010, 07:52 PM (This post was last modified: 11-20-2010, 07:53 PM by mans.)
#603
mans Offline
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Posts: 52
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Joined: Sep 2010
I was searching for differences between the Gamecube and Wii versions of Resident Evil 0 & 1. From what I've read they're exactly the same, except that the Wii versions supports the Wii Remote + Nunchuk (but not like in Resident Evil 4, it's just a 'normal' controller).
So, are there any differences in Dolphin other than:
(10-28-2010, 07:42 AM)hyperspeed Wrote: RE0 Wii,Remake Wii and RE4 Wii the music work better.

And between PAL or NTSC-U?
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11-21-2010, 02:24 AM
#604
gexon Offline
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The difference between PAL and NTSC-U is the amount of Frames Per Second.
PAL 50 fps
NTSC-U 60 fps
Personally i play games in NTSC-U because they run much smoother than PAL
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11-21-2010, 12:34 PM (This post was last modified: 11-21-2010, 12:34 PM by JoonKimDMD.)
#605
JoonKimDMD Offline
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Do you guys know what CPU at stock(no overclocking) can run Resident Evil zero, rebirth, and 4 with 720p or 1080p and full FPS without any framedrops and with increased graphic options?
p.s. choices are i5 750, 760. i7 860, 920, 930, 870
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11-21-2010, 05:33 PM (This post was last modified: 11-21-2010, 05:36 PM by zezoman.)
#606
zezoman Offline
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(11-21-2010, 12:34 PM)JoonKimDMD Wrote: Do you guys know what CPU at stock(no overclocking) can run Resident Evil zero, rebirth, and 4 with 720p or 1080p and full FPS without any framedrops and with increased graphic options?
p.s. choices are i5 750, 760. i7 860, 920, 930, 870

thre is no such cpu. the emulation is still far from perfect and all these games suffer from frame drop at certain points which cannot be fixed by simply buyg a monster cpu Wink
(11-20-2010, 07:52 PM)mans Wrote: I was searching for differences between the Gamecube and Wii versions of Resident Evil 0 & 1. From what I've read they're exactly the same, except that the Wii versions supports the Wii Remote + Nunchuk (but not like in Resident Evil 4, it's just a 'normal' controller).
So, are there any differences in Dolphin other than:
(10-28-2010, 07:42 AM)hyperspeed Wrote: RE0 Wii,Remake Wii and RE4 Wii the music work better.

And between PAL or NTSC-U?

what does it matter mate, you either have PAL or NTSC, I highly doubt you've bought both versions Wink
[color=#1E90FF]Resident Evil freak[/color]
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11-21-2010, 07:45 PM
#607
zezoman Offline
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Posts: 185
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Joined: Apr 2009
Hey guys, great news - in recent revisions Resident Evil Code Veronica plays at 30 FPS without any hacks on both DX9 and DX11 plugins. Have in mind that the FPS counter is not acurate at times and even though the speed is obviusly 30FPS the counter might show 20 or less. Finally this old issue reported by Xtreme2DaMax is resolved!
[color=#1E90FF]Resident Evil freak[/color]
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11-21-2010, 08:17 PM (This post was last modified: 11-21-2010, 08:24 PM by mans.)
#608
mans Offline
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Posts: 52
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Joined: Sep 2010
(11-21-2010, 02:24 AM)gexon Wrote: The difference between PAL and NTSC-U is the amount of Frames Per Second.
PAL 50 fps
NTSC-U 60 fps
Personally i play games in NTSC-U because they run much smoother than PAL

I already knew that difference, I meant if a version could have more/less problems than the other, sometimes Dolphin works better with one version.

(11-21-2010, 05:33 PM)zezoman Wrote: what does it matter mate, you either have PAL or NTSC, I highly doubt you've bought both versions Wink

I have the PAL version, in case it had some problems I would have waited for better performance.
Anyway I started playing, I'm at the point where you first meet the merchant. For now it works fine, only a small audio problem. In the first cutscene (Leon with the two Spanish policemen in the car) the audio and video stopped randomly for 1-2 seconds, for now it only happened in this scene, it seemed to be resolved by chaning the sample rate from 48KHz to 32KHz (but later I tried again with 48KHz and it worked fine). When I shoot the first time (meaning every time after loading the game) I get an FPS drop, then it shoots fine.
Last thing is when I was in the village (first part) and while waiting for the bell to ring the background music stopped and instead a distorted sound came out, some sounds (like footsteps) were still there though, it only happened one time (I tried reloading and repeating the process).

(11-21-2010, 07:45 PM)zezoman Wrote: Hey guys, great news - in recent revisions Resident Evil Code Veronica plays at 30 FPS without any hacks on both DX9 and DX11 plugins. Have in mind that the FPS counter is not acurate at times and even though the speed is obviusly 30FPS the counter might show 20 or less. Finally this old issue reported by Xtreme2DaMax is resolved!

Yeah!

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11-24-2010, 04:23 AM
#609
zezoman Offline
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Posts: 185
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Fog emulation in RE4 is finally fixed (tested r6467)
[color=#1E90FF]Resident Evil freak[/color]
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11-25-2010, 02:31 AM (This post was last modified: 11-25-2010, 02:33 AM by mans.)
#610
mans Offline
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Posts: 52
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Joined: Sep 2010
I have a big problem with Resident Evil 4. The game freezes in a certain point every time. The exact location is a room in the castle (beginning part, a little bit after the second saving point and the prisoner fight), it is the one that has two yellow switches on the floor. To proceed in the game, I have to put Ashley on one of the switches and Leon on the other, but as soon as I go near the right switch the game freezes.
I have the Wii PAL version, any solutions? I'm using R6467.
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