Is anyone of you able to play RE0 at decent speed? The best I get with all recent revisions is 20-22FPS.
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Resident Evil Series - Official Thread
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01-19-2010, 03:17 AM
yay, now the FMVs run at fullspeed for me...noe more crackling
![]() Now though, I realize that the sound quality is rather bad. Sounds like low-fi-mono-sound *g* *waiting for phase 3 *
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
01-19-2010, 03:40 AM
Idle skipping also causes some movie sequences to run at almost half their original speed.
01-21-2010, 01:58 AM
So far so good for Resident evil Remake and spec is below. Personally for me the best way to play this game is to use Dx9, much more smoother than opengl. Download this to use the plugin Link Here
Only problem I have is the bgm music. Is there any solution to this? The music in this is very important to the atmesphere and 'scare' factor. Does anyone know why the music has missing notes or only plays for a 10 seconds then dies out? I have the mp3's of the music of re remake. Spec: Intel Dual Core T7300 2.0ghz 8600M GS 256mb 2GB DDR2 Ram 01-30-2010, 06:15 AM
When i run remake(wii) i can see only a part of the screen. i use 24" LCD. Is it possible to run it on fullscreen? Are you guys working on remake (GC) audio fix? Just curious
01-30-2010, 09:14 AM
Does anyone have jumpy cutscenes with the Wii version of Resident Evil Zero? Is there any way to fix these jumpy cutscenes, it's like shaking all over the place like the cutscenes are on crack.
01-30-2010, 10:14 AM
(01-30-2010, 09:14 AM)Xtreme2damax Wrote: Does anyone have jumpy cutscenes with the Wii version of Resident Evil Zero? Is there any way to fix these jumpy cutscenes, it's like shaking all over the place like the cutscenes are on crack.yes, just use the config from the front page of this thread, I used to have this issue to before, if I remember correctly it was due to linear filtering. 01-30-2010, 10:33 AM
Please would anybody be kind enough to upload the best revision so i can run RE:remake?
I've tried the latest ones, i get random slowdowns in the mansion and disappearing characters. I didn't have this problem with this revision 3730, but i can't find it anywhere. Orleans doesn't have it. So please, can anyone help? 01-30-2010, 10:48 AM
@Eddie, I have a ton of SVN builds in my download section on my forum and on my Skydrive, have you tried looking at both those places to see if you could find that particular build?
I'm sorry I'm not able to help much, my internet connection has been terrible for the past month, especially during the day.
02-01-2010, 02:34 AM
I have a problem with RE Remake (pal) starting with "cheats enabled" and using AR-Codes the game runs only with 6fps. Starting the game with cheats deactivaded or deleting the AR codes the game runs fullspeed. The problem appeared within the late 3000er builds, means cheats work with r3664. Tried various builds up to the actual svn but the problem remains. Tried various settings, retyped the codes decrypted as well as encrypted.
Somebody got the same issue? Any solutions? Greetings |
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