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Resident Evil Series - Official Thread
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Resident Evil Series - Official Thread
12-20-2009, 02:56 AM
#211
therock247uk Offline
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Link to that rev? http://www.dolphin-emu.com/news.php latest on there is 4525
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12-20-2009, 05:03 AM (This post was last modified: 12-20-2009, 05:20 AM by el peludo wesker.)
#212
el peludo wesker Offline
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Joined: Nov 2009
i've got a problem, what should i do for don't have the wiimote disconnect error, i'm playing re remake with a pad, and i want to shut down the wiimote for a while
(12-20-2009, 02:56 AM)therock247uk Wrote: Link to that rev? http://www.dolphin-emu.com/news.php latest on there is 4525

Download the last rev from here Big Grin
http://cid-ec92aae47a89073b.skydrive.live.com/browse.aspx/Emulation/Dolphin?view=details
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12-20-2009, 11:24 PM
#213
dkmaster
Unregistered
 
Can anyone help? I want to play the gc version of Resident Evil 1. I use the settings of the first page but I get only shadows, not characters.
12-21-2009, 03:19 AM
#214
el peludo wesker Offline
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(12-20-2009, 11:24 PM)dkmaster Wrote: Can anyone help? I want to play the gc version of Resident Evil 1. I use the settings of the first page but I get only shadows, not characters.

I repeat, download the last rev from here!!!!!
and use the IL executable
http://cid-ec92aae47a89073b.skydrive.live.com/browse.aspx/Emulation/Dolphin?view=details
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12-21-2009, 06:02 PM
#215
Link_sergio
Unregistered
 
Does anyone has the problem in re0 the train section that the rain slows down the game, when the camera changes in some parts that there arent any rain the game plays perfectly.
ps I´m ussing white svn 4707 64x in d3d 9.
12-21-2009, 08:48 PM
#216
zezoman Offline
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Posts: 185
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(12-21-2009, 06:02 PM)Link_sergio Wrote: Does anyone has the problem in re0 the train section that the rain slows down the game, when the camera changes in some parts that there arent any rain the game plays perfectly.
ps I´m ussing white svn 4707 64x in d3d 9.

If I was god maybe I could stop the rain just for you... Other than that you might as well try the opengl plugin and see if it helps.
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12-22-2009, 01:22 AM
#217
Jackie Boy Offline
BOOOOM!!
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Has anyone tried REMake or REZero gamecube with openAL plugin yet??

http://code.google.com/p/dolphin-emu/source/list

Would be nice if background music was fixed, im at work just now but will try when i get home....
Q9650 Quad Core @ 3.00Ghz
Asus Striker II Formula 780i
Asus GTX 295
6GB OCZ Platinum @ 800Mhz
CM Storm Sniper
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12-22-2009, 06:12 AM (This post was last modified: 12-22-2009, 06:44 AM by chadj.)
#218
chadj Offline
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I have an intel core i5 750, and DISABLING idle skipping gives me 30fps even in the main hall and outdoors (effects usually slowing down performance).

It's GC version, NTSC. SVN 4713.
intel core i5 750 2,66GHz @ 2,67GHz, 8mb L3 cache, FSB 1333MHz
Kingmax 2Gb (soon 4Gb) DDR3 1600MHz CL7
MBO ASUS P7P55D
Gainward GeForce 9800GT 1Gb GDDR3 256-bit, core 650MHz, shaders 1625MHz, memory 950MHz
OP Windows XP Pro SP3 32-bit
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12-22-2009, 08:04 AM
#219
Da_SyEnTisT Offline
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Posts: 7
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Joined: Dec 2009
does somebody found the way to correct the Scratching noise in resident evil remake wii ????


if i use optimize quantizer the sound and FPS are perfect ut i got the wierd looking caracter bug

if i uncheck the optimize quantizer: no more graphical bug, but i get the scratching noise and low fps in cutscenes !

i am using 4712
dx9 plugin ...
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12-22-2009, 05:37 PM
#220
zezoman Offline
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Posts: 185
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Joined: Apr 2009
(12-22-2009, 08:04 AM)Da_SyEnTisT Wrote: does somebody found the way to correct the Scratching noise in resident evil remake wii ????


if i use optimize quantizer the sound and FPS are perfect ut i got the wierd looking caracter bug

if i uncheck the optimize quantizer: no more graphical bug, but i get the scratching noise and low fps in cutscenes !

i am using 4712
dx9 plugin ...

Just use the IL version, there you can keep Optimize Quntizers on safely Wink
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