• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Custom Texture Projects v
« Previous 1 ... 4 5 6 7 8 12 Next »

Resident Evil - CODE: Veronica X HD Project
View New Posts | View Today's Posts

Pages (6): 1 2 3 4 5 6 Next »
Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Resident Evil - CODE: Veronica X HD Project
10-18-2013, 12:35 AM (This post was last modified: 12-04-2013, 07:30 PM by .:Dante:..)
#1
.:Dante:. Offline
Junior Member
**
Posts: 28
Threads: 2
Joined: Oct 2012
[Image: resident-evil-code-veronica-x.jpg]

HD Textures For Resident Evil Code Veronica X

Description:


After Capcom's "HD" remake of Code Veronica, I've decided to create real HD mod for Code Veronica.
This mod will change textures of game to real HD, which means it's not just upscaled.
In final part of the mod will be included SweetFX to get maximal graphics.
Hope You will like it.
Screenshots:

http://media.moddb.com/images/mods/1/24/23881/Untitled-1.1.jpg
http://media.moddb.com/images/mods/1/24/23881/Untitled-s1.jpg
http://media.moddb.com/images/mods/1/24/23881/Untitled-1z.jpg
http://media.moddb.com/images/mods/1/24/23881/Untitled-1a.jpg
http://media.moddb.com/images/mods/1/24/23881/GCDE08-1.jpg
http://media.moddb.com/images/mods/1/24/23881/GCDE08-1.1.jpg
http://media.moddb.com/images/mods/1/24/23881/GCDE08-1.2.jpg
http://media.moddb.com/images/mods/1/24/23881/GCDE08-1s.jpg
http://media.moddb.com/images/mods/1/24/23881/GCDE08.jpg
http://media.moddb.com/images/mods/1/24/23881/GCDE08-1.6.jpg
http://media.moddb.com/images/mods/1/24/23881/CVX.jpg
http://media.moddb.com/images/mods/1/24/23881/GCDE08-1.7.jpg
http://media.moddb.com/images/mods/1/24/23881/GCDE08-1.8.jpg

Download:
Part 1
Part 2
Find
Reply
10-18-2013, 02:27 AM
#2
Shonumi Offline
Linux User/Tester
**********
Administrators
Posts: 6,505
Threads: 55
Joined: Dec 2011
Moved to the HD Texture forum. Nice work btw.
Website Find
Reply
10-18-2013, 10:02 AM
#3
Gir Offline
Chaotix
****
Posts: 310
Threads: 21
Joined: Mar 2012
I have noticed you are reusing the same texture over and over which also do not fit.
http://media.moddb.com/images/mods/1/24/23881/Untitled-s1.jpg
http://media.moddb.com/images/mods/1/24/23881/Untitled-1z.jpg


The texture rework below does not work, the textures do not fit the scene and the lighting is bland
and the Shadows are gone, I assume Code-Veronica uses Lightmap to create its lighting and
shadows which are difficult to recreate .

http://media.moddb.com/images/mods/1/24/23881/Untitled-s1.jpg
Find
Reply
10-18-2013, 04:37 PM
#4
FanBoy Offline
Resident Evil Fan
**
Posts: 39
Threads: 3
Joined: Jan 2013
.Big Grinante:. its cool your initiative but, you used the same texture over and over and it do not fit, also you should try to keep the game most close to original as possible, and your textures are far from it, but this is just my opinion and as you said its just an alpha test.
if you need help with the lightmap.. just tell me, i'll be glad to help.

Your textures with the Lightmap.

[Image: evwENXa.png] [Image: b71fPOD.png]
CPU: Intel Core i7 2600 3.4 GHz
GPU: NVIDIA GTX 560 ti

RAM: 4GB DDR3
HDD: 1TB
OS: Windows 8 Pro 64bit
Website Find
Reply
10-18-2013, 04:57 PM (This post was last modified: 10-18-2013, 06:23 PM by .:Dante:..)
#5
.:Dante:. Offline
Junior Member
**
Posts: 28
Threads: 2
Joined: Oct 2012
This is just alpha test of the mod, i've uploaded for people To try it out.I've changed many textures for now and will always post screens for opinions.
I Want to show people the project is started, thats why ive used same texture.
Any help will be Appreciated.
Version 2
http://media.moddb.com/images/mods/1/24/23881/GCDE08-1.jpg
Find
Reply
10-18-2013, 10:53 PM
#6
Tony Offline
Junior Member
**
Posts: 13
Threads: 0
Joined: Mar 2009
Looks Great
Find
Reply
10-19-2013, 01:04 AM (This post was last modified: 10-19-2013, 01:52 AM by .:Dante:..)
#7
.:Dante:. Offline
Junior Member
**
Posts: 28
Threads: 2
Joined: Oct 2012
(10-18-2013, 10:53 PM)Tony Wrote: Looks Great
Thanks
New Screen
http://media.moddb.com/images/mods/1/24/23881/GCDE08-1.1.jpg
Find
Reply
10-19-2013, 04:22 AM
#8
ccrusher
Unregistered
 
Great that somebody is working on this game !!
Some months ago I used this title (one of my all-time-favs) to learn a bit more andvanced texturing-techniques. Sadly I had to quit after a few weeks because of job, family etc.

One thing is, that the artist painted quite a lot of fake lighting to the original textures (also something what we would call ambient occlusion).
Please don't get me wrong.
I like your textures a lot, but by now there is in my opinion a lack of these things. Maybe consider to paint manually or render some lighting/shadows to get more depth.
I did a raytraced ao-pass of hole scenes, which was really really messy, complex and time-consuming
Maybe i can provide these ao-maps to you if you want.

Some Screens of my quite "experimental" and raw work
[Image: 0ca7cG8s.jpg] [Image: SAMmnlqs.jpg]


[Image: XHvyXZDs.jpg] [Image: s2wGPT9s.jpg] [Image: Vy6uR8Ds.jpg] [Image: WKHN3Wvs.jpg] [Image: 73Qgsjbs.jpg]


BTW I've discovered a single grave outside the graveyard which is unreachable by the player Huh
[Image: HFPctjms.jpg]

Keep your nice work up and feel free to send me PM.
Looking forward to your updates.
Reply
10-19-2013, 06:20 AM
#9
.:Dante:. Offline
Junior Member
**
Posts: 28
Threads: 2
Joined: Oct 2012
I feel same as you, lack of ssao and shadows,its just a trick,because they have static camera and that time in early 2000's hasnt ssao setting in games, thats why they are just painted shadows.Btw old RE games is one of my favorite games, and cv is in 3d thats why start to mod it.That ssao techique i'll cant bring back, because i much more in modding of modern games.I'm hope that someone might help me in those shadows.
Find
Reply
10-19-2013, 12:06 PM
#10
Tony Offline
Junior Member
**
Posts: 13
Threads: 0
Joined: Mar 2009
very great work! but someplace Exist question?
[Image: rc02kjl.jpg]

[Image: jGzA9Xt.jpg]
Find
Reply
« Next Oldest | Next Newest »
Pages (6): 1 2 3 4 5 6 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode