This is admittedly a niche case, but in recent revisions this game (NTSC) seems to be rendering very strangely in D3D11.
Last version I tried where it worked correctly was rev 5378:
However in more recent versions:
OpenGL and Vulkan both render correctly. Not a big problem as OpenGL works fine, but thought I should post in case it means something's gone awry as a result of a recent change!
My specs
Win 7 x64
8gb RAM
i5 2500k @ 4.0ghz
Nvidia GTX 970 4gb (non-OC)
Last version I tried where it worked correctly was rev 5378:
However in more recent versions:
OpenGL and Vulkan both render correctly. Not a big problem as OpenGL works fine, but thought I should post in case it means something's gone awry as a result of a recent change!
My specs
Win 7 x64
8gb RAM
i5 2500k @ 4.0ghz
Nvidia GTX 970 4gb (non-OC)