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Resident Evil Archives problem
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Resident Evil Archives problem
02-24-2014, 01:50 PM
#4
Shonumi Offline
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(02-24-2014, 09:45 AM)ShanxTadeu Wrote: My doubt is that, in these games wikis, people posted in the testing entries they're able to run them at 60fps... how this is possible? =S

Not everyone (especially on the internet) knows what they're talking about. Some people don't bother to look at the FPS at all, so "fullspeed" will equal 60 FPS to them, or some people mistake the VPS (number of times the GC/Wii GPU requests frame draws per second iirc) for the FPS. 30 FPS games will still have a VPS of 60.

The RE games have been known to run at 30 FPS for quite a while, and a lot of members (LordVador for example) will attest to that. When in doubt, just run the game in windowed mode and look at the game speed (represented in %). If it's at 100% and the FPS is 30, the game is meant to run at 30 FPS. Some NTSC games have 30/60 FPS modes where certain areas or menus run at 60 FPS but the rest of the game runs at 30 FPS (or vice versa). The RE games don't fall into this category afaik (they're straight up 30 FPS all the time for NTSC versions) but games like Tales of Symphonia (GC) and Wind Waker switch between 30 FPS and 60 FPS.
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Messages In This Thread
Resident Evil Archives problem - ShanxTadeu - 02-24-2014, 09:31 AM
RE: Resident Evil Archives problem - Shonumi - 02-24-2014, 09:38 AM
RE: Resident Evil Archives problem - ShanxTadeu - 02-24-2014, 09:45 AM
RE: Resident Evil Archives problem - Shonumi - 02-24-2014, 01:50 PM
RE: Resident Evil Archives problem - ShanxTadeu - 02-25-2014, 02:09 PM

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