
Hello.
I would like to ask a question about Resident Evil 4 Prototype.
Platform: GC
Regin: USA
Features: Full debug
-------------------------------------------------- -------------------------------------------------- ----------
This build of Resident Evil 4 is equipped with debug to allow
test and modify many components of the game in real-time mode.
Using the built-in "utilities" of the developers, I can freely edit the elements of the game as I need.
Inside the utilities there is also the ability to SAVE and LOAD certain files from "external sources"
There are 2 kinds of file saving and 2 kinds of file upload,
in debug, these 2 types are marked (LOCAL and SERVER)
-------------------------------------------------- -------------------------------------------------- ------------
The problem I am addressing is that
when trying to save a modified file or load another file in the developer utility, an error occurs that looks like this.
[img]
[/img]
When trying to download a file via "local" or "server", the console log gives the following errors:
-SERVER-
HDread: "y: /Room/St1/R102/r10200.cam" not found !!!
-LOCAL-
HDread: "X: /Soft/Room/St1/R102/r10200.cam" not found !!!
When trying to save a file via "local" or "server", the console log gives the following errors:
-SERVER -
HDread: "y: /Room/St1/R102/r10200.cam" not found !!!
HDwrite: "y: /Room/St1/R102/r10200.cam" write failed!
-LOCAL-
HDread: "X: /Soft/Room/St1/R102/r10200.cam" not found !!!
HDwrite: "X: /Soft/Room/St1/R102/r10200.cam" write failed!
-------------------------------------------------- -------------------------------------------------- -
This is how all the errors of saving and loading files through local and server look like
![[Image: 92dc652477a0.jpg]](https://b.radikal.ru/b12/2109/37/92dc652477a0.jpg)
It seems to me that the game cannot find certain files that lie along the paths specified in the log, I could try to create new files according to the paths requested by the game.
Unfortunately, I do not know what "HDread" and "HDwrite" mean and
the more I do not know which discs the game refers to under the letters "X" and "Y".
Any help would be appreciated.
I would like to ask a question about Resident Evil 4 Prototype.
Platform: GC
Regin: USA
Features: Full debug
-------------------------------------------------- -------------------------------------------------- ----------
This build of Resident Evil 4 is equipped with debug to allow
test and modify many components of the game in real-time mode.
Using the built-in "utilities" of the developers, I can freely edit the elements of the game as I need.
Inside the utilities there is also the ability to SAVE and LOAD certain files from "external sources"
There are 2 kinds of file saving and 2 kinds of file upload,
in debug, these 2 types are marked (LOCAL and SERVER)
-------------------------------------------------- -------------------------------------------------- ------------
The problem I am addressing is that
when trying to save a modified file or load another file in the developer utility, an error occurs that looks like this.
[img]
![[Image: d1c5eb01e666.png]](https://a.radikal.ru/a13/2109/8c/d1c5eb01e666.png)
When trying to download a file via "local" or "server", the console log gives the following errors:
-SERVER-
HDread: "y: /Room/St1/R102/r10200.cam" not found !!!
-LOCAL-
HDread: "X: /Soft/Room/St1/R102/r10200.cam" not found !!!
When trying to save a file via "local" or "server", the console log gives the following errors:
-SERVER -
HDread: "y: /Room/St1/R102/r10200.cam" not found !!!
HDwrite: "y: /Room/St1/R102/r10200.cam" write failed!
-LOCAL-
HDread: "X: /Soft/Room/St1/R102/r10200.cam" not found !!!
HDwrite: "X: /Soft/Room/St1/R102/r10200.cam" write failed!
-------------------------------------------------- -------------------------------------------------- -
This is how all the errors of saving and loading files through local and server look like
![[Image: 92dc652477a0.jpg]](https://b.radikal.ru/b12/2109/37/92dc652477a0.jpg)
It seems to me that the game cannot find certain files that lie along the paths specified in the log, I could try to create new files according to the paths requested by the game.
Unfortunately, I do not know what "HDread" and "HDwrite" mean and
the more I do not know which discs the game refers to under the letters "X" and "Y".
Any help would be appreciated.