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Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Custom Texture Projects v
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Resident Evil 2 & Resident Evil 3 Seamless HD Project
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Resident Evil 2 & Resident Evil 3 Seamless HD Project
11-06-2020, 08:05 PM
#271
the_lost Offline
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Is there any chance this could get updated to include the fixed frame pacing for 30FPS titles in newer Dolphin versions please? (i.e. option to not skip duplicate XFB frames). I still get quite a bit of stuttering in RE3 in particular.
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12-24-2020, 01:38 AM
#272
Jakill V2
Unregistered
 
Hi, I need to communicate with the user Cyberconan for something related to RE2 (spanish) , I don't have the MP enabled, it must be for the new account, if you read me communicate or pass me your mail, thanks.

Hola, necesito comunicarme con el usuario Cyberconan por algo relativo a RE2 (español) , no tengo habilitado los MP, debe ser por la cuenta nueva, si me lees comunicate o pasame tu mail, gracias.
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01-12-2021, 03:49 AM (This post was last modified: 01-12-2021, 03:50 AM by Aggro_hamtaro.)
#273
Aggro_hamtaro Offline
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I have managed to get the RE2 pack to run on android by changing the format to PNG and then reducing the quality by 50 percent. The result is amazing. However certain rooms have visible tile like artifacts, is there any fix for this?
Long time Mobile Emulator freak. Used to be very active on pspupdates...Good old times. Angel
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01-17-2021, 06:44 AM (This post was last modified: 01-17-2021, 06:44 AM by Aggro_hamtaro.)
#274
Aggro_hamtaro Offline
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Me attempting a speedrun in the 4th survivor with the HD Pack.
https://www.youtube.com/watch?v=zwggQki0QpY
I don't know if you guys are okay with me uploading the PNG pack here for other android users. If its fine with you guys I can.
Cheers!
Long time Mobile Emulator freak. Used to be very active on pspupdates...Good old times. Angel
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02-12-2021, 02:58 AM
#275
chr00t
Unregistered
 
[Image: HeebMcBr_o.png]

anyone can help me with this error?
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02-27-2021, 11:46 PM
#276
steb
Unregistered
 
I only know about this project recently and it's so wonderful.  People just keep asking me why the graphic is so awesome.  

However it has constant FPS drop and stuttering, especially more noticeable when camera changing like it has to load something everything time.  I have a very decent PC but this still happens.  Can someone please try to help Sad

Edit: Currently Playing RE2 with FMV pack (folder name is Dolphin-x64-RE2SHDP-1.2)
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02-27-2021, 11:54 PM
#277
steb
Unregistered
 
(01-17-2021, 06:44 AM)Aggro_hamtaro Wrote: Me attempting a speedrun in the 4th survivor with the HD Pack.
https://www.youtube.com/watch?v=zwggQki0QpY
I don't know if you guys are okay with me uploading the PNG pack here for other android users. If its fine with you guys I can.
Cheers!

Actually I notice your video is a very good example of my problem, having the same constant frames drop and stuttering issue like mine. Do you or anyone know how to solve it or, at least lessen such stuttering? I was hoping for a smooth gameplay Sad
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03-08-2021, 11:51 PM (This post was last modified: 03-08-2021, 11:55 PM by Devina.)
#278
Devina Offline
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Hi, someone (credit to mikami88 on speedrun.com) made a door skip Gecko code for the Japanese version of RE3 Gamecube. The code is:

04469410 0000000a

Can someone please port this to the NTSC-U version so that it's compatible with this texture pack?
It would go a long way towards making the game more enjoyable.

This code could also be used to help make a door skip code for RE2.

Unfortunately, I'm a noob when it comes to porting Dolphin gecko codes between regions.

Thanks to everyone who can take a look.

I also own both the NTSC-U and NTSC-J versions of the games, and if anyone needs me to send a RAM dump to help port a code over, I can do that too.
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03-12-2021, 01:15 PM
#279
hyperspeed Offline
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(03-08-2021, 11:51 PM)Devina Wrote: Hi, someone (credit to mikami88 on speedrun.com) made a door skip Gecko code for the Japanese version of RE3 Gamecube. The code is:

04469410  0000000a

Can someone please port this to the NTSC-U version so that it's compatible with this texture pack?
It would go a long way towards making the game more enjoyable.

This code could also be used to help make a door skip code for RE2.

Unfortunately, I'm a noob when it comes to porting Dolphin gecko codes between regions.

Thanks to everyone who can take a look.

I also own both the NTSC-U and NTSC-J versions of the games, and if anyone needs me to send a RAM dump to help port a code over, I can do that too.

that's awesome hopefully we can get it for ntsc-U and for re2 too.  Smile
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3
[color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color]
Windows [color=#3333ff]10[/color] Pro 64bit
Currently using Driver 452.06 [color=#00ff00]WHQL[/color]
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03-14-2021, 02:26 AM
#280
Devina Offline
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Here's some comparisons.

Before:

[Image: Jy9O23S.gif]

After:

[Image: N8brmOA.gif]

As you can see, the code shaves off about 3-4 seconds for each door on average or so.

Maybe someone can message Ralf at gc-forever?

http://www.gc-forever.com/forums/viewforum.php?f=38

I know they're a very talented hacker so can someone please forward this post over to them?
Or just anyone who might know how to port the code.

I'd do it myself but I'm not getting the registration email for the site for the account I made.

This would go a long way to making a definitive version of RE2/RE3 that is easily preserved and the most enjoyable to play and I would appreciate it a lot.
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