I tried to remake the entire computer screen from the RPD main hall, but any texture larger than the original, causes the game to crash, not sure if theres a way round it
Resident Evil 2 High-Res UI Textures [v2.2] [NTSC-GHAE08]
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You either scale it down to the same resolution of the room backgrounds, OR scale up the background textures for the room (all camera angles)
and I'm not sure if this would work for rooms. when doing the documents I had to scale empty pages textures' to 1024x1024 to prevent crashing. everything should have the same resolution. 08-25-2012, 08:00 AM
(08-25-2012, 06:39 AM)SLAYER Wrote: You either scale it down to the same resolution of the room backgrounds, OR scale up the background textures for the room (all camera angles) aha i see. that may be a little too much work then I think. scaling the actual backgrounds, is something I didn't want to get into, because it wont really achieve anything that regular texture filtering can't already do. 08-25-2012, 06:55 PM
even if you did scale the backgrounds of that particular room it could result in crashes while entering or exiting it, so yeah too much trouble for a single texture.
08-26-2012, 11:33 PM
Added this thread to the Hi-Res Texture thread.
http://forums.dolphin-emu.org/showthread.php?tid=17774
Asus Laptop: K53TA
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nothing new? update?
My [color=#FF4500]PC[/color]:
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Veri nais work, pleas keep it coming!!!
Cheerz!!
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SLAYER thanks a lot
I've been searching some kind of HD mods for RE2 Will you release the new textures? Good Work Keep it UP 11-06-2012, 04:06 AM
Hi
First of all, Thank you Slayer ! I am french, so excuse my english. I have the Pal version of the game. So for using your product, I had to modify the names of the texture, and the textures themselves (for caracter table by example, or for menus, files, etx... I'm in the way of modify all this, and if I finish it, I wil release it here (I'm translating for the french version obviously). But, a few questions : First of all, which font are you using ? Then, I'm trying to do the same for Resident Evil 3, but... the textures dump are working strangely : A lot of textures for the same items are dumped, I didn't see the texture for all object like in RE2. For both game, the NPC textures are duplicated among several other textures : for example, I found the Claire outfits in 5 or 6 textures, names differently, with the second half of the picture representing another thing. So my question is : How does the texture dump is working ? Is it possible to modify the right thing only ? How the names of the dumped files are generated ? Well, that's all. I hope I was understandable ! (And thanks to the developpers of Dolphin. I have a Wii, bu I have two children too... I reasonably can't play to Resident Evil on the TV, so this thing is pretty cool !! (and to save everywhere, anytime is really great ! and the graphics enhancements too !! well, thank you !!!)
Hi SLAYER
Can you change Claire UI such as this? (11-06-2012, 04:06 AM)Epervier 666 Wrote: Hiyou need just turn on Dump textures in Advanced tab and play some areas. After that check the User\Dump\Textures\ folder |
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