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Reposted is my computer ok? Full specs
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Reposted is my computer ok? Full specs
03-03-2012, 11:37 AM (This post was last modified: 03-03-2012, 12:23 PM by Starscream.)
#1
Elemental Offline
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Well, I'm having problem running Mario Kart Wii (details lower) Sorry it's a bit long, but I ran dxdiag and this is what i got for my specs:
------------------
System Information
------------------
Time of this report: 3/2/2012, 17:28:31
Machine name: ETHANZUO-PC
Operating System: Windows Vista? Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.111025-0338)
Language: Chinese (Simplified) (Regional Setting: English)
System Manufacturer: LENOVO
System Model: 2222222
BIOS: Lenovo BIOS Version: 52KT48A.ROM V4.8A
Processor: Intel® Pentium® Dual CPU E2220 @ 2.40GHz (2 CPUs), ~2.4GHz
Memory: 3062MB RAM
Page File: 2611MB used, 3744MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
DxDiag Version: 7.00.6002.18107 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Intel® G33/G31 Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel® GMA 3100
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_29C2&SUBSYS_303C17AA&REV_10
Display Memory: 286 MB
Dedicated Memory: 0 MB
Shared Memory: 286 MB
Current Mode: 1280 x 720 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: igdumd32.dll
Driver Version: 7.14.0010.1329 (English)
DDI Version: 9Ex
BGRA Supported: Yes
Driver Attributes: Final Retail
Driver Date/Size: 9/12/2007 23:23:46, 2498560 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B78E66-6A82-11CF-2B71-3610B1C2CA35}
Vendor ID: 0x8086
Device ID: 0x29C2
SubSys ID: 0x303C17AA
Revision ID: 0x0010
Revision ID: 0x0010
Video Accel: ModeMPEG2_A ModeMPEG2_C
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03-03-2012, 11:56 AM (This post was last modified: 03-03-2012, 11:56 AM by admin89.)
#2
admin89 Offline
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Lol , just use "CPUZ" then list CPU,GPU
Intel E2220 65nm @ 2.4Ghz ? Integrated GPU ?
You'll need a whole new pc

Minimum Specs (480p)
Intel Dual core 45nm @ 3.2Ghz /AMD DC 45nm 3.4Ghz
Nvidia GT 520 / AMD 5450 DDR3

Recommend (720p)
Intel G860 32nm @ 3.0Ghz or Core i3 2100 @ 3.1 Ghz
Nvidia GT 440 DDR3 / AMD 6570 DDR3
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Acer v5-573G : 1080p LED |  i5 4200U @ 2.3GHz | Nvidia GT 750M 4GB | 128GB Toshiba SSD  | 12GB DDR3 1600MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 25TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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03-03-2012, 12:01 PM (This post was last modified: 03-03-2012, 12:12 PM by Elemental.)
#3
Elemental Offline
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Well, that's all we've got...
Will lowering fps help?
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03-03-2012, 02:42 PM (This post was last modified: 03-03-2012, 02:43 PM by Shonumi.)
#4
Shonumi Offline
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By lowering the FPS you mean limiting the FPS to something lower than full-speed? I used to do that before I had a good computer, and half-speed (usually 30 FPS) was okay for most gameplay. The only thing lowering the FPS limit will do is reduce the strain on your computer; it won't have to work as hard as before, but the games will still run slower than full-speed.

Unlike most PC games, which use frame independent motion (google it), I think GC/Wii games are dependent on the frame rate for motion. In other words, a PC game running at 45 FPS or 70 FPS might not seem too slow or too fast, but GC/Wii games will.

If you can deal with slower, laggy speeds, then go ahead, lower your FPS limit, but it won't make the experience any smoother.
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03-04-2012, 04:01 PM
#5
Elemental Offline
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Ok thanks. But will my cxomp be able to handle it? I get a bad ps error (in my first post)
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03-04-2012, 06:28 PM
#6
dannzen Offline
I liked to help people (but NO)
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Card name: Intel® G33/G31 Express Chipset Family
i stopped here
don't try to play anything with that thing..
its waste of time
EDIT by neobrain: that pic was kinda annoying..
EDIT by dannzen: don't fuck with my sig Dodgy
EDIT by neobrain: yet, I will keep doing it Tongue
EDIT by ???? : A WILD DACO APPEARS
EDIT by [SS]: Hey guys, what's going on here?
EDIT by dannzen: Gotta Catch 'em All!
EDIT by ???? : WILD DACO BROKE FREE FROM MASTER BALL
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03-05-2012, 02:18 AM (This post was last modified: 03-05-2012, 02:19 AM by Shonumi.)
#7
Shonumi Offline
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Yeah, the G33/G31 doesn't play well with newer builds of Dolphin. The computer I'm on right now (not the one in my sig) has that, and it's just not good enough. I think the last build I tried that ran without pixel shader errors was r7547. A G33/G31 chipset on revisions like those seems to handle 1x internal resolution, but most games won't reach full-speed, at least with the CPU I've got (E2200 @ 2.20 GHz). I can only get 75% on most games with a few exceptions.
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03-05-2012, 02:36 AM
#8
Deyrax Offline
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I haven't even heard of that Express family.
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03-05-2012, 10:01 PM
#9
shibbyiu Offline
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im getting 90% on games but its not enough with i5 2430m, cpu benchmark is in the 3500ish range, graphics card is 540m 6gb ram
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03-06-2012, 12:20 AM
#10
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
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Don't expect people to look up your first post just to understand WTF you're even asking. Your GPU is too weak for Dolphin, that's why you're getting that shader error. READ THE ERROR MESSAGE NEXT TIME, that would've spared us all some wasted time.

Closed. You're free to create another thread if you still have a problem which deserves an own thread, but do it properly next time.
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