As of right now you might be able to do this with a fully transparent image in a custom texture pack.
I'm working on a generic feature that will be able to do what you're asking for. The main use case is stretching or moving HUD elements but it can be used to completely "remove" any 2d draw call. You can see an example of the feature here. However, it's not ready go in Dolphin yet. I'm going to rewrite the code after I get some other changes in place...
I'm working on a generic feature that will be able to do what you're asking for. The main use case is stretching or moving HUD elements but it can be used to completely "remove" any 2d draw call. You can see an example of the feature here. However, it's not ready go in Dolphin yet. I'm going to rewrite the code after I get some other changes in place...
