• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
« Previous 1 ... 31 32 33 34 35 ... 107 Next »

Removing Support for 32bit Windows?
View New Posts | View Today's Posts

Pages (8): « Previous 1 2 3 4 5 ... 8 Next »
Jump to page 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Removing Support for 32bit Windows?
04-19-2014, 08:31 PM
#21
Shonumi Offline
Linux User/Tester
**********
Administrators
Posts: 6,187
Threads: 51
Joined: Dec 2011
(04-19-2014, 05:12 PM)delroth Wrote:
(04-19-2014, 11:49 AM)Shonumi Wrote:
(04-19-2014, 10:39 AM)JMC47 Wrote: I figure I should add that 32bit has been broken for the past 100 builds and a grand total of one user said anything about it.

Already mentioned earlier in the thread.

Where? I re-checked the thread and couldn't find it. If you're talking about the critical 32 bit bug I mentioned in my post, I was talking about another one from a month ago or so. Yeah, that's two 32 bit bugs that caused all games to crash at startup and were unreported for weeks.

Whatever. Same difference. JMC47's point is still redundant :p
Website Find
Reply
04-21-2014, 08:27 PM
#22
delroth Offline
Making the world a better place through reverse engineered DSP firmwares
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,356
Threads: 63
Joined: Aug 2011
X86 support removal is going to happen, btw. It's pretty much been decided yesterday, see https://ml.dolphin-emu.org/archives/dolphin-dev/2014-April/000101.html for more details.
Pierre "delroth" Bourdon - @delroth_ - Blog

<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
Website Find
Reply
04-22-2014, 05:12 AM (This post was last modified: 04-22-2014, 05:13 AM by oddMLan.)
#23
oddMLan Offline
Junior Member
**
Posts: 8
Threads: 0
Joined: Jul 2013
(04-21-2014, 08:27 PM)delroth Wrote: X86 support removal is going to happen, btw. It's pretty much been decided yesterday, see https://ml.dolphin-emu.org/archives/dolphin-dev/2014-April/000101.html for more details.

Aaaand nothing of value was lost Big Grin
(sorry XP users)
Find
Reply
04-22-2014, 05:56 AM
#24
delroth Offline
Making the world a better place through reverse engineered DSP firmwares
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,356
Threads: 63
Joined: Aug 2011
XP was already unsupported.
Pierre "delroth" Bourdon - @delroth_ - Blog

<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
Website Find
Reply
04-22-2014, 06:11 AM
#25
kinkinkijkin Offline
Human embodiment of the headache caused by a weird issue
****
Posts: 575
Threads: 12
Joined: May 2013
We're losing Windows Vista/7/8 x86, anyone using x86-32 linux, and x86 Mac owners, not XP. XP was already long-gone, as of a few commits after stable 4.0.2.
in a perfect world we would all be piles of sand with no ability to form coherent bodies of body
Find
Reply
04-22-2014, 06:33 AM
#26
delroth Offline
Making the world a better place through reverse engineered DSP firmwares
**********
Developers (Some Administrators and Super Moderators)
Posts: 1,356
Threads: 63
Joined: Aug 2011
OS X 32b has been unsupported since at least a year ago, since Lion dropped support for 32b and we've been requiring Lion for a while now.
Pierre "delroth" Bourdon - @delroth_ - Blog

<@neobrain> that looks sophisticated enough to not be a totally dumb thing to do
Website Find
Reply
04-22-2014, 06:50 AM
#27
Link_to_the_past Offline
Link on steroids really
*******
Posts: 1,768
Threads: 17
Joined: Feb 2010
(04-22-2014, 06:11 AM)kinkinkijkin Wrote: We're losing Windows Vista/7/8 x86, anyone using x86-32 linux, and x86 Mac owners, not XP. XP was already long-gone, as of a few commits after stable 4.0.2.
Since there are a lot of big changes after 4.0 the next stable release shouldn't be rushed i suppose to give people a bit more time to adapt and get used to those changes.
Find
Reply
05-17-2014, 02:23 PM
#28
isaacwaller Offline
Junior Member
**
Posts: 5
Threads: 1
Joined: Feb 2014
I frequently use Dolphin on a Windows 8 tablet. Most Windows 8 tablets (including mine) run the 32-bit version of Windows because the 64-bit version is not compatible with Connected Standby. For more information, see here:

http://en.wikipedia.org/wiki/Connected_Standby

Microsoft has pledged to add Connected Standby to 64-bit Windows soon, but the fact remains that Dolphin-capable computers are still being sold with 32-bit Windows. For this reason I think 32-bit support should not be removed. It seems this decision might have already been made though.
Find
Reply
05-17-2014, 04:41 PM
#29
Shonumi Offline
Linux User/Tester
**********
Administrators
Posts: 6,187
Threads: 51
Joined: Dec 2011
No one's forcing you to upgrade. You can use a version of Dolphin that supports 32-bit OSes (whenever Dolphin goes 64-bit only) until MS delivers 64-bit Windows for tablets. The onus really isn't on Dolphin to support a very slim portion of its user base (Windows tablet users) when the advantages (better code/less maintainence, and less hidden issues due to lack of 32-bit testers/issue reporters) will benefit the project now and in the long run.
Website Find
Reply
05-17-2014, 05:24 PM (This post was last modified: 05-17-2014, 11:15 PM by MayImilae.)
#30
MayImilae Offline
Princess of Optimism
**********
Administrators
Posts: 3,984
Threads: 110
Joined: Mar 2011
isaacwaller Wrote:I frequently use Dolphin on a Windows 8 tablet. Most Windows 8 tablets (including mine) run the 32-bit version of Windows because the 64-bit version is not compatible with Connected Standby.

Actually you're wrong. The Surface Pro, the shining example of the best of windows tablets, is 64bit. All of the high-end windows tablets out there with CPUs powerful enough to run Dolphin (ivy bridge or haswell) all have 64-bit windows. The ones that are 32bit? Atom based CPUs. Why? Not because of connected standby. Because CHEAP. 32Bit windows allows windows to run fine with very little ram. I know from personal experience: win64 on 2GB of ram SUCKS. But 32bit windows can run on 2GB or even 1GB of ram. Perfect for consumer oriented laptops to compete with the iPad or Nexus 7. So even though losing 32bit would prevent those laptops from running Dolphin... you wouldn't want them to in the first place.

Plus you have the connected standby thing in reverse. It was not that the tablets are 32bit because connected standby is 32bit - connected standby was 32bit because all the tablets that OEMs were buying were 32bit. Drivers are either 32bit or 64bit, and since connected standby has extreme requirements for integrated everything (which ivy bridge and haswell can't fulfill), and atom based CPUs were designed for low end systems with small amounts of ram, so Intel never bothered to bring it to 64bit. Regardless, that situation is now over - http://www.cnet.com/news/finally-here-come-the-64-bit-windows-8-1-tablets/



However, I should point out that even the Surface Pro has limitations with what it can run in Dolphin. 1.7ghz ivy bridge, even the turbo up to 2.6ghz, is not as much as you might think. It takes over 4.5ghz sustained on a ivy bridge CPU to run every game in Dolphin. And even that is not enough for the most demanding game ever, The Last Story. 2.6ghz ivy bridge isn't even enough to run LLE audio!
[Image: RPvlSEt.png]
Windows 10 x64 | Core i9-9900k | NVIDIA GeForce RTX 2080Ti FE (x2)| 32GB DDR4-3000 | Asus Xonar Essence STX on Logitech Z-2300 | Logitech G500
MacBook Pro 13in mid-2018 with Touch Bar | macOS 10.14 | Core i7-8559U @ 4.5ghz | Intel Iris Plus Graphics 655 | 16GB 2133MHz LPDDR3
Find
Reply
« Next Oldest | Next Newest »
Pages (8): « Previous 1 2 3 4 5 ... 8 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode