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Dolphin, the GameCube and Wii emulator - Forums › Game Modifications › Cheats, Hacks, & Game Patches v
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Removing 2D non-texture HUD element?
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Removing 2D non-texture HUD element?
09-12-2021, 09:56 AM
#1
cyberlink420 Offline
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I've been trying to get some clean screenshots of DreamMix TV World Fighters stages for a project I'm working on. I've gotten as far as removing the characters and most of the HUD by replacing their textures with transparencies, but the one sticking point left is the health bar itself.

[Image: Z6Jg3bp.png]

It seems to not be a texture at all, as nothing resembling it shows up in the texture dumps. Any suggestions on how to remove it?
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09-12-2021, 03:22 PM (This post was last modified: 09-12-2021, 03:27 PM by Shonumi.)
#2
Shonumi Offline
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Random guess, but the health bar may just be a bunch of shaded polygons. Something like where only vertex colors are set, so no textures are actually mapped. If that's the case, I imagine you'd have a red square and a blue square, and their sizes change according to the amount of health.

I've never done anything like it, but I guess the easiest solution would be an AR code that targets those polygons and sets the alpha transparency to fully transparent. Alternatively, set the Z values to something far into the distance or behind the camera if you really don't want it to render no matter what. I am not familiar with the GC hardware though, so I'm just offering generic speculation on 3D stuff. If you can find the initial vertex coordinates somewhere on the disc image, you could even just patch it out.
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09-12-2021, 03:56 PM (This post was last modified: 09-12-2021, 06:09 PM by cyberlink420.)
#3
cyberlink420 Offline
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Hmm...you're probably right based on that description. I'm a total neophyte, though, so I wouldn't know where to start if I wanted to create a code to remove the polygons, or even to find those coordinates. If anyone can point me in the right direction or wants to take a crack it it themselves, I'd greatly appreciate the help.
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09-13-2021, 03:11 AM
#4
iwubcode Offline
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Since you're just trying to get a screenshot, you could possibly take a fifolog and choose a range of values that doesn't have that bar.

Alternatively, you could possibly use renderdoc in the same way.
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