When it's finished, of course!
But, more seriously, it fixes about 20 issues on the issue tracker and 100s of other unreported/small issues. Try out the Tev_Fixes_New branch to see some of the massive fixes that wouldn't be (easily) possible with D3D9 around.
But, more seriously, it fixes about 20 issues on the issue tracker and 100s of other unreported/small issues. Try out the Tev_Fixes_New branch to see some of the massive fixes that wouldn't be (easily) possible with D3D9 around.