My recommendation is having a downsampling resolution, like 3840x2160 in a 1080p monitor, and then using it in Dolphin at the internal IR you want. It's better than Dolphin's downscaling filter.
Use that or SSAA, in OpenGL's case.
In my case, I play a lot with 3D Vision (it only works in D3D), and even 4xIR looks much better when it's upscaled to the downsampled 4k than simply downscaled to 1080p.
Use that or SSAA, in OpenGL's case.
In my case, I play a lot with 3D Vision (it only works in D3D), and even 4xIR looks much better when it's upscaled to the downsampled 4k than simply downscaled to 1080p.
CPU: Intel Core i5 4670k @ 4.4GHz
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64
GPU: GAINWARD GeForce GTX 1080 Phoenix "GLH"
RAM: G.SKILL Ripjaws X DDR3 16GB 1600MHz CL7
OS: Windows 7 Ultimate x64
