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RELEASE r4626 win32 with DSP_LLE fix
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RELEASE r4626 win32 with DSP_LLE fix
11-29-2009, 09:50 AM (This post was last modified: 11-29-2009, 11:41 AM by GorillaMunch.)
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GorillaMunch Offline
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alright here is the most recent release of Dolphin SVN with the DSP_LLE audio plugin now working. This release runs great with NEW! Super Mario Brothers with the "Disable Fog" option enabled under Opengl Advance settings.

THIS REVISION HAS PROBLEMS FRAMESKIPPING NEW! Super Mario Bros.

win32:
[color=#FF0000]removed![/color]


BE SURE TO HAVE THE LATEST DIRECTX 9 IF YOUR ARE GOING TO BE USING DIRECT3d9.

Playable games that I've tested:

WII:
-NEW! Super Mario Brothers
-Tatsunoko Vs. Capcom
-A Boy And his Blob (Fully Playable)
-Super Smash Bros Brawl
-Super Paper Mario
-Mario Kart
-Super Mario Galaxy
-Sonic And The Black Knight
-Sonic Unleashed
-Rayman Rabbits 2

GC:
-Super Smash Bros Melee
-Capcom vs. SNK
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Messages In This Thread
RELEASE r4626 win32 with DSP_LLE fix - GorillaMunch - 11-29-2009, 09:50 AM
RE: RELEASE r4626 win32 with DSP_LLE fix - extreme64 - 11-29-2009, 11:34 AM
RE: RELEASE r4626 win32 with DSP_LLE fix - jas23 - 11-29-2009, 11:37 AM
RE: RELEASE r4626 win32 with DSP_LLE fix - extreme64 - 11-29-2009, 11:39 AM
RE: RELEASE r4626 win32 with DSP_LLE fix - Nebetsu - 11-29-2009, 11:46 AM
RE: RELEASE r4626 win32 with DSP_LLE fix - shuffle2 - 11-29-2009, 11:57 AM

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