(02-24-2015, 09:55 PM)AnyOldName3 Wrote: The unofficial Ishiruka branch of Dolphin has asynchronous shadercache generation so you won't get the stutter most of the time as it'll have already guessed that you'd need the shader and prepared it, although there might be a few more issues in the cases where it guesses poorly. I think there are some other possible optimisations the devs are considering for official Dolphin, but none of the ones they know won't break anything are especially low-hanging fruit, so to speak.
hm any reason something like that wouldn't be merged into the main branch? Even if it could possibly cause issues in games it would be nice to have as an option so that way we can use it when needed and have all the other latest updates as well