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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Announcement
 Dolphin 3.5 Release Announcement
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Red Notice 2 (Announcement) Dolphin 3.5 Release Announcement
12-25-2012, 11:13 PM
#41
23732 Offline
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Thank you so much for this wonderful christmas present! I am already noticing a huge performance and stability increase Big Grin

Is there any way we can donate to you developers?
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12-25-2012, 11:17 PM
#42
RachelB Offline
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(12-25-2012, 11:13 PM)23732 Wrote: Is there any way we can donate to you developers?
The dolphin team as a whole does not accept donations, and I'm not sure most of the developers would either. If you really want to, you could always try contacting individual developers; I'm sure some would appreciate a donation, and even those who won't accept one would be happy to know you appreciate their work enough to offer.
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12-26-2012, 12:04 AM
#43
punkdawa
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Honestly I create this account to thanks Dolphin Team awesomeness and generosity.
Great job for the new release!! Shy

One question though: I can't get through the GBA link in Wind Waker, did 3.5 release improve the Joybus connection with VBA-M for some other Zelda games beside Four Sword Adventure?

I just want to replaying (for the 3rd time) and get 100% completion in Wind Waker. (the Tingle tuner thing always make it less complete Tongue )

Sorry for my bad English and my question if it is out of topic.

Merry Christmas for you all~
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12-26-2012, 12:17 AM
#44
Fu2chN
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Hi and Merry Christmas,
Congratulations for this new version, I will like to know if it was in your plant to merge the branch ES_LAUNCH?
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12-26-2012, 01:34 AM
#45
Diamondog Offline
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I'm happy seeing that Dolphin advances even more, keep up the good work!
[color=#000080]Warning Level: 99.9999999999...%[/color]
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12-26-2012, 02:24 AM
#46
Nerrel Offline
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AX HLE has already been merged?! Merry Christmas indeed...
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12-26-2012, 03:07 AM
#47
mesk Offline
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This is great thank you Dolphin team! and here I thought 3.5 was a Emucr trick to get more traffic to their site like they did with pcsx2 1.0 Thank you again and Merry Christmas to all!
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12-26-2012, 03:50 AM (This post was last modified: 12-26-2012, 03:58 AM by Nerrel.)
#48
Nerrel Offline
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Woah! Something went wrong with openGL in rev 3.5-78. Mario Galaxy 2's title screen: http://farm9.staticflickr.com/8222/8307857998_696f995e4d_z.jpg
Donkey Kong Country returns fares no better. It looks like Max Headroom could pop out at any second: http://farm9.staticflickr.com/8503/8307859406_1540f0d277_z.jpg

Both games work fine with D11 at 3xIR with default settings otherwise, not sure what the deal with OpenGL is. 3.5-2 does not have the problem, I assume 3.5-33 did it. (And yes, I'm sorry for posting about bugs here.)
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12-26-2012, 03:52 AM
#49
Starscream Away
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There is some experimental branch merging going on now that a release was made.
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12-26-2012, 04:00 AM
#50
HAR65 Offline
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In the last two month i expected something like this (releasing the next stable version on Xmas), but of course, i wasnt sure. Dolphin was the main reason, i bought myself a gamer-pc one and a half years ago.
3.5 is a great Xmas-gift from you. Thank you very much for this. You have made an old man happy ^^
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