(02-17-2014, 11:57 PM)LordVador Wrote:(02-17-2014, 06:18 PM)chaosblade02 Wrote: one that is fast that runs SMG well.
You haven't mentioned what CPU you've got.
If your CPU is too weak you won't be able to run games decently especially SMG 1/2. Whatever builds, fast or not, you'll be using
I5 2500k @ 4.2ghz, which is the most I can OC this CPU. I lost the silicon lottery and got a bottom of the barrel run of these chips. For every person who gets 4.7-4.8 on air, I figured there is someone like me who can't even boot past the bios at any multiplier that is higher. 4.3ghz won't boot even at 1.4 V core, but 4.2ghz runs at 1.272 V core for me.
(02-17-2014, 11:41 PM)cyrax33 Wrote: As Dolphin progresses it is getting accurate to emulate which requires a powerful rig for demanding games such as SMG+LLE (hence the slowdown and stuttering) series. That was when HLE was being focused on as it made games run faster, but caused bugs in others. It is unfortunately that the current versions are on emulating real hardware, such as LLE audio and HLE was left out. (Sigh) Wish someone would make an HLE patch for SMG though. So your best luck is to use the lastest revision with OpenAL+audio latency option and lower any kind of IR, AA affects to decrease as much slowdown as possible or just play HLE without no slowdown at all.
@JMC47: AFAIK that bug is for both SMG1 and 2.
The PCSX2 devs found a happy median by including speed hacks which sacrificed accuracy for speed, and allowed the user to decide for themselves which is more important. I'm curious as to whether the Dolphin devs are heading in a similar direction eventually?
