Particularly one that is fast that runs SMG well.
Also, I'm not sure what the technical term for it is, but why do the 4.0+ versions get audio lag when the FPS drops a small amount, when 3.5 doesn't? Is there some way to enable that in the latest revisions? Was that changed because it was causing some sort of problem?
Also, I'm not sure what the technical term for it is, but why do the 4.0+ versions get audio lag when the FPS drops a small amount, when 3.5 doesn't? Is there some way to enable that in the latest revisions? Was that changed because it was causing some sort of problem?