Hello.
I would like to propose new function to Dolphin emulator. And i beg anyone to make it
I was really searching and googling this issue last 4 days. Also on this forum.
This is problem, that has the original Wii, so it's not only emulator error.
This is problem in any game.
I know wiimote is NOT a laser pointer, but on small TVs it's just almost as that is.
Wii mote pointer is only reading how much i twist my wrists, but doesn't calculate the size of TV or distance to TV. It's relative to real size of my view.
Calculating position of cursor by location of sensor bar, but doesn't calculate the position (distance) of IR lights, so moving them is useless.
Changing IR LED distance from wiimote, or changing distance between left/right IR light, or change software IR sensitivity, can only change quality of reaction to sensors.
So i am sitting 2-3 meters from 70" TV, but my gun (wiimote) behave like i have 30" TV.
It starts just above sensor bar (or under = depends on settings), and when i start moving up, when pointing in middle of screen, the cursor is on top.
Only one solution now is very bad: Put TV like 10m from me, and sensor any close so it's in range if IR sensor.
But i like to watch cinema like movies and games from 2m, and have feeling like players with small screen.
It's beautiful that i can run games in 4K resolution which original Wii cant do. So maybe its also right to repair wrong Wii pointer.
I think, there can be just one settings input, number to multiply screen size.
And then just some vector+view recalculation of cursor position :-)
Thank You very much
Dolphin is great way to enjoy old games with fresh look !
I was searching for donation on website... not found.
And because You ask for it:
Build: 5.0-14454 x64
System: Windows 10
CPU: i9-9900K
GPU: Nvidia Geforce RTX 2080 Super
I would like to propose new function to Dolphin emulator. And i beg anyone to make it
I was really searching and googling this issue last 4 days. Also on this forum.
This is problem, that has the original Wii, so it's not only emulator error.
This is problem in any game.
I know wiimote is NOT a laser pointer, but on small TVs it's just almost as that is.
Wii mote pointer is only reading how much i twist my wrists, but doesn't calculate the size of TV or distance to TV. It's relative to real size of my view.
Calculating position of cursor by location of sensor bar, but doesn't calculate the position (distance) of IR lights, so moving them is useless.
Changing IR LED distance from wiimote, or changing distance between left/right IR light, or change software IR sensitivity, can only change quality of reaction to sensors.
So i am sitting 2-3 meters from 70" TV, but my gun (wiimote) behave like i have 30" TV.
It starts just above sensor bar (or under = depends on settings), and when i start moving up, when pointing in middle of screen, the cursor is on top.
Only one solution now is very bad: Put TV like 10m from me, and sensor any close so it's in range if IR sensor.
But i like to watch cinema like movies and games from 2m, and have feeling like players with small screen.
It's beautiful that i can run games in 4K resolution which original Wii cant do. So maybe its also right to repair wrong Wii pointer.
I think, there can be just one settings input, number to multiply screen size.
And then just some vector+view recalculation of cursor position :-)
Thank You very much
Dolphin is great way to enjoy old games with fresh look !
I was searching for donation on website... not found.
And because You ask for it:
Build: 5.0-14454 x64
System: Windows 10
CPU: i9-9900K
GPU: Nvidia Geforce RTX 2080 Super