Hi Guys.
I have been trying to get Tiger Woods 2010 working with a real wiimote, but at the 2nd hole I get the in game wii system error - Wiimote has been disconnected - at which point the game stalls and you cannot reconnect. Similar errors of real wiiomote disconnects are happening in other games at different points. The error can be replicated at exactly the same point each time in every recent build of dolphin
It seems the "improved" wiimote audio emulation has killed this.
This issues seems to be discussed on the forums since Jan 2011, affecting many games with the Real wiimote, and is all based around the issue, that the option to remove/disable wii-mote audio was dropped (now you can just adjust volume).
see here
http://code.google.com/p/dolphin-emu/iss...il?id=4185
In version 7217 & every version before this doesn't happen. Post 7217 up to the latest build tested to 684, this is still happening. According to the thred above this was fixed in r7559, but clearly not.
I understand from reading that for some strange reason the Devs choose to rather have a non functional version of dolphin with consisten Broken wiimote support, rather than add back the option to disable wiimote audio
Going back to 7217 - while a bit slower would be okay, but it doesnt have the option (as far as I am aware), to increase the internal resolution.. (so gfx look pretty bad).
So - Does anyone out there have a solution that might help..
a) - A version of dolphin pre Real Wiimote emulation being broken that supports enhanced internal resolution.?
b) a hacked version/build that kills wiimote audio in more recent builds
c) Can anyone confirm the first version of Dolphin that supported "enhanced internal resolution - 2x, etc".
Thanks.
I have been trying to get Tiger Woods 2010 working with a real wiimote, but at the 2nd hole I get the in game wii system error - Wiimote has been disconnected - at which point the game stalls and you cannot reconnect. Similar errors of real wiiomote disconnects are happening in other games at different points. The error can be replicated at exactly the same point each time in every recent build of dolphin
It seems the "improved" wiimote audio emulation has killed this.
This issues seems to be discussed on the forums since Jan 2011, affecting many games with the Real wiimote, and is all based around the issue, that the option to remove/disable wii-mote audio was dropped (now you can just adjust volume).
see here
http://code.google.com/p/dolphin-emu/iss...il?id=4185
In version 7217 & every version before this doesn't happen. Post 7217 up to the latest build tested to 684, this is still happening. According to the thred above this was fixed in r7559, but clearly not.
I understand from reading that for some strange reason the Devs choose to rather have a non functional version of dolphin with consisten Broken wiimote support, rather than add back the option to disable wiimote audio
Going back to 7217 - while a bit slower would be okay, but it doesnt have the option (as far as I am aware), to increase the internal resolution.. (so gfx look pretty bad).
So - Does anyone out there have a solution that might help..
a) - A version of dolphin pre Real Wiimote emulation being broken that supports enhanced internal resolution.?
b) a hacked version/build that kills wiimote audio in more recent builds
c) Can anyone confirm the first version of Dolphin that supported "enhanced internal resolution - 2x, etc".
Thanks.