In recent revs I noticed some bad delays during using the real wiimote. Especially in the rail-shooter games like: Ghost Squad, hotd: overkill, dead space, arcade hits-pack, but also for example in Mario Galaxie there is a bad delay or constant disconnect during gameplay.
I figured out that the delay often happens after firing a shot..
(Surprisingly no bad changes in RE: Umbrella Chronicles and darkside..)
There must have been some bad changes in last revs that are causing these issues. Can anyone tell me what seems to be the problem?
I figured out that the delay often happens after firing a shot..
(Surprisingly no bad changes in RE: Umbrella Chronicles and darkside..)
There must have been some bad changes in last revs that are causing these issues. Can anyone tell me what seems to be the problem?