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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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real wiimote delay
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real wiimote delay
03-26-2011, 11:28 PM (This post was last modified: 03-26-2011, 11:31 PM by Skipper.)
#1
Skipper Offline
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In recent revs I noticed some bad delays during using the real wiimote. Especially in the rail-shooter games like: Ghost Squad, hotd: overkill, dead space, arcade hits-pack, but also for example in Mario Galaxie there is a bad delay or constant disconnect during gameplay.

I figured out that the delay often happens after firing a shot..

(Surprisingly no bad changes in RE: Umbrella Chronicles and darkside..)

There must have been some bad changes in last revs that are causing these issues. Can anyone tell me what seems to be the problem?
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03-27-2011, 04:13 AM
#2
Dragoth Offline
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(03-26-2011, 11:28 PM)Skipper Wrote: In recent revs I noticed some bad delays during using the real wiimote. Especially in the rail-shooter games like: Ghost Squad, hotd: overkill, dead space, arcade hits-pack, but also for example in Mario Galaxie there is a bad delay or constant disconnect during gameplay.

I figured out that the delay often happens after firing a shot..

(Surprisingly no bad changes in RE: Umbrella Chronicles and darkside..)

There must have been some bad changes in last revs that are causing these issues. Can anyone tell me what seems to be the problem?

Having similar issues with SMG. I noticed, that it "might" have to do something with the Wii Controller Speaker. As soon as i pick up multiple starbits with the wii pointer it starts getting "laggy" as the sounds start playing on the controller.
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03-27-2011, 05:55 AM
#3
Mals1
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Same problem here with the lastest svn, i use svn r7236M by Xtreme2damax and it's good Big Grin
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03-28-2011, 02:48 AM
#4
Skipper Offline
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Recently I tested the games "Mickys Epic" and "Michael Jackson" experience. On both games i have no wiimote connection at all (no button works). In rev 7095 the wiimote still worked... Sad
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