Is there any way to fix the sniper infrared scope showing only purple, in Vulkan?
The game crashes for me in OpenGL, but works flawlessly in Vulkan, up until i get the infrared scope, where this graphical error occurs.
Edit: Disable EFB VRAM Copies, fixes the issue, but the image becomes very very blurry even at 3x resolution, and performance is ~ 3 times lower, from 300% to barely 100%
Any other possible fix guys?
Edit2: consulting with other user, it seems that it's an issue with my phone's Adreno driver, that doesn't work in Vulkan with that particular gfx feature. Also with the recent Dolphin versions, GL crashes when aiming the gun.
As i can't further update my phone (Rog Phone 3) to newer software, i reinstalled an older version (13603) that works well in OpenGL on my outaded device.
This version has another issue though (which i reported back then, and it was subsequently fixed) in which a bigger than ~ 2 mb uidcache file, would result in a black screen and lockup when starting Re4.
However, always starting the game from a previously backed and smaller .uidcache, it's totally fine and it works virtually stutter free, even in a shader heavy game like Re4.
The game crashes for me in OpenGL, but works flawlessly in Vulkan, up until i get the infrared scope, where this graphical error occurs.
Edit: Disable EFB VRAM Copies, fixes the issue, but the image becomes very very blurry even at 3x resolution, and performance is ~ 3 times lower, from 300% to barely 100%
Any other possible fix guys?
Edit2: consulting with other user, it seems that it's an issue with my phone's Adreno driver, that doesn't work in Vulkan with that particular gfx feature. Also with the recent Dolphin versions, GL crashes when aiming the gun.
As i can't further update my phone (Rog Phone 3) to newer software, i reinstalled an older version (13603) that works well in OpenGL on my outaded device.
This version has another issue though (which i reported back then, and it was subsequently fixed) in which a bigger than ~ 2 mb uidcache file, would result in a black screen and lockup when starting Re4.
However, always starting the game from a previously backed and smaller .uidcache, it's totally fine and it works virtually stutter free, even in a shader heavy game like Re4.