So, i have been trying to make an HD pack for Resident Evil 3. But i have this weird behavior from Dolphin when dumping textures, specially items, menús and mask textures for this game. It dumps them but countlessly. I mean, every time i boot the game dolphin dumps similar textures with diferent names. I never can do a reliable selection of whatever textures i want to upscale, because whenever i try to load them, dolphin can, maybe load them the first time, but if i change something to the playthrought, like entering and exiting a room, he stops loading my textures and insted he dumps new similar textures with arbitrary new names creating countless similar versions of the same textures.
I have tried this with every texture cache accuracy option: safe, middle and fast, always the same.
And tried this with lots of diferent verions of Dolphin:
Dolphin 5.o
Dolphin last 5.0-5949
Ishiiruka old v655
Ishiiruka newest v998
Ishiiruka stable v768
Is this a known issue?
Also, i've thought to just rip the textures from the ISO and replace them with the new ones, but i have no idea how to rip Gamecube iso's. Anyone knows how to do that?
My specs are:
i5 3750K
GTX 980
16Gb RAM
Windows 7 64bits.
Thanks in advance.
I have tried this with every texture cache accuracy option: safe, middle and fast, always the same.
And tried this with lots of diferent verions of Dolphin:
Dolphin 5.o
Dolphin last 5.0-5949
Ishiiruka old v655
Ishiiruka newest v998
Ishiiruka stable v768
Is this a known issue?
Also, i've thought to just rip the textures from the ISO and replace them with the new ones, but i have no idea how to rip Gamecube iso's. Anyone knows how to do that?
My specs are:
i5 3750K
GTX 980
16Gb RAM
Windows 7 64bits.
Thanks in advance.