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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
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Re-assign the back button & IR pointer as a mouse
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Re-assign the back button & IR pointer as a mouse
02-17-2019, 12:25 AM
#1
Moukrea Offline
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Hi! So far I really enjoy dolphin on my Shield TV. It performs really well on a great amount of games and that's pretty much all we could ask from an emulator... However, I'd really love to be able to be able to use the back button on my controller like any other ones!

For now, hitting back brings the Dolphin menu ingame... But we can assign it to anything through configuration. Why couldn't we bind it in a way it doesn't bring the menu anymore? I think it's possible to keep bringing the dolphin menu in longpress rather than just a button press?
I know Dolphin recognise long-press as when assigning imputs, as we can delete the current setting by holding the back button. Being able to use the back button as any other buttons would be the greatest addition I could think off!

Also, for now... Emulated IR can be set to a joystick, which is pretty neat but it keeps centering itself, relative imput is broken. Couldn't it be possible to make the emulated IR behave as a mouse cursor?

Thanks!
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02-17-2019, 12:34 AM
#2
JosJuice Offline
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(02-17-2019, 12:25 AM)Moukrea Wrote: Also, for now... Emulated IR can be set to a joystick, which is pretty neat but it keeps centering itself, relative imput is broken. Couldn't it be possible to make the emulated IR behave as a mouse cursor?

Do you mean that when you enable the relative input setting, you get the same effect as if you hadn't enabled relative input? Or is the problem that the relative input setting isn't available in the GUI?
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02-17-2019, 01:00 AM
#3
Moukrea Offline
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(02-17-2019, 12:34 AM)JosJuice Wrote: Do you mean that when you enable the relative input setting, you get the same effect as if you hadn't enabled relative input? Or is the problem that the relative input setting isn't available in the GUI?

When I set relative imputs through INI, it's enabled but the IR pointer keeps centering on Y axis, X axis somewhat works but feels off... Like if it kept a little bit of both settings (relative imputs enabled and disabled)
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