I think Death Stranding is using a newer version of the Decima engine, so that probably helps a fair amount for the port. I haven't had any major issues with HZD's frame-pacing ruining my gameplay so far. It's definitely there, but I generally don't notice it. I'm using the "Original" preset because I don't need a lot of bells and whistles. I only ever played the original at 720p@30 FPS, so 1080p@60 looks good to me.
Not like I could handle anything more than that. The HZD port seems pretty demanding from some of the reviews I've read. Seems like poor optimization. My temps are fine (67C on the GPU and 55C on the CPU, average). But any more of the fancy stuff puts me in a bind. Maybe one of these days I'll upgrade to something above mid-range GPU.
That 30FPS mode is totally broken though. Tried it out of curiosity. It's laughably unplayable. Eh, it's not a great port, but it feels like the PS4 version did for me, so I'll be dropping a bunch of hours into it. Hope those performance patches come soon.
Not like I could handle anything more than that. The HZD port seems pretty demanding from some of the reviews I've read. Seems like poor optimization. My temps are fine (67C on the GPU and 55C on the CPU, average). But any more of the fancy stuff puts me in a bind. Maybe one of these days I'll upgrade to something above mid-range GPU.
That 30FPS mode is totally broken though. Tried it out of curiosity. It's laughably unplayable. Eh, it's not a great port, but it feels like the PS4 version did for me, so I'll be dropping a bunch of hours into it. Hope those performance patches come soon.