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04-25-2014, 01:58 AM
(04-25-2014, 01:31 AM)delroth Wrote:(04-25-2014, 01:01 AM)Anti-Ultimate Wrote: There's no point in doing that. No one will know as the BIOS from your PAL console is going to be exactly the same from another PAL console. Why even bother? No, but I like Avocados Spoiler: 04-25-2014, 02:39 AM
04-25-2014, 03:07 AM
04-26-2014, 03:11 AM
Requiring self-dumped BIOSes can be a pretty ridiculous requirement at times, like in the case of the N64 PIF, which AFAIK has only been legitimately dumped by, like, two people with lots of EE skill. The MESS project even hosts the N64 PIF somewhere, which leads me to believe that a case can be made for freely including proprietary software used for the sole purpose of initializing hardware or doing very boring, low-level tasks like that with an open-source emulator. It's still copyright infringement, but it's not like it's done in bad faith unless your opinion on open-source emulators is like Nintendo's or your emulator is closed-source and you're trying to compete against Virtual Console or PS Classics offerings.
In a related line of thinking, it'd be goddamn wonderful if pirate sites like emuparadise at least checked if the dumps they hosted were redump.org-approved. A *lot* of emuparadise's dumps are bad, e.g. Pikmin 2 (hangs during the mid-game credits FMV) and F-Zero GX (custom machines appear only as their main bodies, no cockpits or boosters are visible), and I don't think other sites are much better. I mean, as much as we hate piracy on these forums, I'd wager that a good 75% or more of our userbase have a pile of pirate dumps sitting on their hard drives – it'd be nice if all the support threads that end up in "your dump is bad" could stop appearing. Then again, it'd be easier and smarter for Dolphin to a) generate game list data in a background thread, and b) calculate game MD5s in a background thread (and stop that when games are running, unless we want to advertise it as quad-core support), check them with redump.org, and alert the user if the dump is bad. Other emulators do this kind of thing – for example, Snes9x (which I no longer use because bsnes master race) has an internal list of known good and bad dumps, and hashes ROMs you launch and shows you if your dump's good or not.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq <+JMC47> no dude, you're just holding the postcard upside down ---------------------------------------- <@Lioncash> pauldachz in charge of shitposting :^) 04-26-2014, 03:53 AM
Quote:In a related line of thinking, it'd be goddamn wonderful if pirate sites like emuparadise at least checked if the dumps they hosted were redump.org-approved.Are they not all trimmed? That makes the checksums useless. 04-26-2014, 05:29 AM
Quote:The MESS project even hosts the N64 PIF somewhere, which leads me to believe that a case can be made for freely including proprietary software used for the sole purpose of initializing hardware or doing very boring, low-level tasks like that with an open-source emulator. No, it just means the MESS project are idiots who ignore copyright laws. A bit like their 42GB of ROMs on archive.org: https://archive.org/details/MAME_0.151_ROMs 04-26-2014, 07:57 AM
Well, how else would you get the ROMs
I guess buying an arcade machine is out of question. |
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