Hey Guys,
New to the forum. I've read through countless old threads about random stutters, but I was never able to find a solution. The stutters usually happen during transition scenes or during menus, or certain audio cues. The sound will get choppy and the frame rate will drop. Sometimes to just under 60, other times down to 25 or lower.
For example, in Twilight Princess, 50% of the time when I go into a house it will do it. Occasionally when I'm fighting an enemy. In Mario Kart, it almost always happens when it makes the sound indicating that it is the final lap, and when I cross the line during the final lap. I only have a few games, but they all do similar things to this. Mario Tennis does it when you hit a power shot sometimes.
I've tired all different resolutions, enabling/disabling most settings that I read others had tired; dual core, fastdiskread, basically everything within the settings. I'm using version 5.0, but have used a few other builds that came after, and have had the exact same problems. I also made sure my Windows power settings are high performance.
My emulator machine is getting a bit older:
i3-3320
AMD HD 7770 2GB
8GB's of RAM
but my GPU never goes above 60%, and the processor hovers around 35%. I also use it for Project 64 with texture packs, and never have any hiccups.
I've also tried messing with the Radeon settings.
I think I've run out of things to try, and was hoping someone might have an idea? Or even though my GPU and processor don't seem to be taxed, could they be holding me back?
Thank you to anyone that might be able to help.
New to the forum. I've read through countless old threads about random stutters, but I was never able to find a solution. The stutters usually happen during transition scenes or during menus, or certain audio cues. The sound will get choppy and the frame rate will drop. Sometimes to just under 60, other times down to 25 or lower.
For example, in Twilight Princess, 50% of the time when I go into a house it will do it. Occasionally when I'm fighting an enemy. In Mario Kart, it almost always happens when it makes the sound indicating that it is the final lap, and when I cross the line during the final lap. I only have a few games, but they all do similar things to this. Mario Tennis does it when you hit a power shot sometimes.
I've tired all different resolutions, enabling/disabling most settings that I read others had tired; dual core, fastdiskread, basically everything within the settings. I'm using version 5.0, but have used a few other builds that came after, and have had the exact same problems. I also made sure my Windows power settings are high performance.
My emulator machine is getting a bit older:
i3-3320
AMD HD 7770 2GB
8GB's of RAM
but my GPU never goes above 60%, and the processor hovers around 35%. I also use it for Project 64 with texture packs, and never have any hiccups.
I've also tried messing with the Radeon settings.
I think I've run out of things to try, and was hoping someone might have an idea? Or even though my GPU and processor don't seem to be taxed, could they be holding me back?
Thank you to anyone that might be able to help.