I'm thinking of designing a dual or triple nvidia 1000 series computer specifically to play all emulators I can get my hands on including the new 360 emu and wii u emus. Do any of the emulators take advantage of SLI? Does Dolphin?
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Random question about emulators in general
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08-22-2016, 01:44 PM
(08-22-2016, 01:12 PM)KHg8m3r Wrote: Dolphin does not take advantage of SLI What would be the reason why it does not? Just about every system I own has 2 or 3 GPUs. :/ Is there at least a way to dedicate a GPU to its use? IE I have 2 GPUs, 1 is being used for ubuntu/windows to run, the other is just sitting there waiting for dolphin to use it? (08-22-2016, 01:44 PM)elementalwindx Wrote: What would be the reason why it does not? Because Dolphin is not a PC game and adding SLI support to it would just make the emulation worse rather than faster (if that's what you're thinking)...
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08-26-2016, 02:13 AM
I'd worry more about the CPU having enough power for those than whether or not 2-3 GPUs are going to be useful
AMD Ryzen 7 3700X @ 4.2 GHz | MSI GTX 1070TI 8GB | 32 GB DDR4 @ 3000 MHz | Windows 10 Pro x64 | Dolphin 5.0-10886
08-26-2016, 03:19 AM
08-26-2016, 03:22 AM
(08-26-2016, 03:19 AM)elementalwindx Wrote: How are the emulators with handling multiple core processors like these xenon 12 core cpus? This has been asked like a billion times. They can only use a few cores at once, because of the architecture of the systems they're emulating. (Dolphin can, at most, use 3 cores - the CPU, GPU, and sometimes one for the audio DSP) . Any more than that would cause serious issues with timing and cause more problems than it's worth. |
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