Hi everyone, I'm having an issue with random freezing (stuttering is probably a better word) in every game. The game will run at 60 fps, but randomly pause for anywhere between 1-3 seconds and then continue. I did not have this on an older laptop that is significantly slower (but had switchable graphics). Trying to determine if the problem is a lack of a dedicated GPU or shader cache generation as I have seen thrown around here. Or possibly both. I am also using OpenGL.
Specs if it helps:
G3258 @ 4.2Ghz
Integrated Graphics
HDD
Specs if it helps:
G3258 @ 4.2Ghz
Integrated Graphics
HDD