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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Random Crashes (mostly Xenoblade Chronicles)
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Random Crashes (mostly Xenoblade Chronicles)
12-08-2013, 04:46 AM
#1
Fedorchik Offline
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Hello!
I'm experiencing some random Dolphin crashes with some games. Mostly Xenoblade Chronicles (PAL).
Game just freezes for a moment and that I receive standard win 7 message "Dolphin.exe has stopped working". It is pure random - sometimes I play for some hours and sometimes less than a minute.
Also similar crash sometimes happends with Metroid Prime (NGC, PAL), Soul Calibur 2(PAL) and Muramasa, The Deamon Blade (Wii, NTSC).
My settings
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12-08-2013, 08:19 AM
#2
KHg8m3r Offline
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Any reaason you have framelimit set to audio? Try switching to auto.
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12-08-2013, 08:36 AM
#3
admin89 Offline
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Try Dolphin 4.0 409 and see if Dolphin will crash or not
Laptop:
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC ::
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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12-08-2013, 06:08 PM
#4
Fedorchik Offline
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(12-08-2013, 08:19 AM)KHg8m3r Wrote: Any reaason you have framelimit set to audio? Try switching to auto.
I don't remember exactly why. I think sound is a little better with this option.

Anyway, switching to auto doesn't fix my problem.
(12-08-2013, 08:36 AM)admin89 Wrote: Try Dolphin 4.0 409 and see if Dolphin will crash or not
Still crashes.

A little bit more info about crash:
When I play Xenoblade [...] sometimes I have major FPS drop (from steady 25 to ~3) for about a second and moving objects (characters, monsters, particles) twitch between their current and previous position.
When Dolphin crashes it looks almost the same, but happens faster - first slowdown and twitching for <0.5 second and than "Program has stopped working" message.
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12-08-2013, 08:53 PM
#5
skid Offline
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I think it might be because your overclock is not stable. Dolphin is one of the most demanding pieces of software there is.
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12-08-2013, 10:01 PM
#6
Fedorchik Offline
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I don't think it is the case.
Looks stable to me. I've ran several stress-tests with total run ~20 hours with no errors.

I'll try deOC it to see if it helps.
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12-09-2013, 01:49 AM (This post was last modified: 12-09-2013, 01:50 AM by Fedorchik.)
#7
Fedorchik Offline
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... and it still crashes.
Tried mild OC, no OC at all and no OC+slightly increased VCore (I think my motherboard sets its too low by default - 1.275V).
Surprisingly, my current settings gave me not only best performance but also longest playtime before crash (~2 hours).

I also noticed that sometimes right after crash render window shows some random gameplay screen from around minute ago (looks like if I've taken a screenshot)
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12-09-2013, 02:12 AM
#8
haddockd Offline
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Have you also tested your RAM?
i5-8600K @ 4.5 GHz
GeForce GTX 1080 SC2
ASRock Z370 Taichi LGA 1151
CORSAIR Vengeance LPX 16GB 2400 DDR4
SAMSUNG 970 EVO M.2 500GB PCIe SSD
Indigo Xtreme TIM
Phanteks Pro ES614P Black Steel Case
EVGA SuperNOVA 750W PSU
Windows 10 64-bit
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12-09-2013, 04:37 AM
#9
Fedorchik Offline
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Yup. Seems OK.
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12-09-2013, 09:00 AM
#10
skid Offline
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Try turning off "Insert SD card" and "Ignore Format Changes". Do you have anything enabled in the Game Properties (right click the game in the game list)? All options there should be disabled.
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