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Random crashes and I'm running latest version + good spec
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Random crashes and I'm running latest version + good spec
11-17-2013, 04:47 AM (This post was last modified: 11-17-2013, 04:57 AM by mbc07.)
#11
greenkomodo Offline
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(11-17-2013, 04:45 AM)haddockd Wrote: You are not on the official 4.0.1. Dolphin hasnt used plug-ins in a VERY long time to my knowledge.

Please click and install this link directly: http://dl-mirror.dolphin-emu.org/4.0.1/dolphin-x86-4.0.1.exe

This is for the 32 bit Windows installer Smile
I run 64 bit operating system, is there a better 64 bit I could ues or should I use this?
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11-17-2013, 04:57 AM
#12
mbc07 Offline
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64 bit version: http://dl-mirror.dolphin-emu.org/4.0.1/dolphin-x64-4.0.1.exe

Also, you won't get fullspeed with Super Mario Galaxy, it's a veery demanding game, the CPU isn't fast enough and you're on a laptop, most of the laptops can't be overclocked...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
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11-17-2013, 05:04 AM
#13
greenkomodo Offline
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(11-17-2013, 04:57 AM)Jhonn Wrote: 64 bit version: http://dl-mirror.dolphin-emu.org/4.0.1/dolphin-x64-4.0.1.exe

Also, you won't get fullspeed with Super Mario Galaxy, it's a veery demanding game, the CPU isn't fast enough and you're on a laptop, most of the laptops can't be overclocked...
We have the same CPU it looks like? You played with it before? When It did work for 20 minutes wihtout crashing it seemed to play fine ha.

Shame to think my CPU still isn't enough for Wii considering what that had!

I'll give this 64 bit version a go Smile
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11-17-2013, 06:47 AM
#14
pauldacheez Offline
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>Shame to think my CPU still isn't enough for Wii considering what that had!

Emulation performance is *much* more complicated than "my hardware is better than the original console, so it should run fine". bsnes, for example, emulates the old SNES with its chips running at only a handful of megahertz each, yet it still requires a ~3 GHz CPU to run. (There are other SNES emulators that are faster, but they're less accurate, therefore they have bugs. (Not "more bugs", just "bugs". bsnes has no known bugs.))
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
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<@Lioncash> pauldachz in charge of shitposting :^)
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11-17-2013, 12:42 PM
#15
mbc07 Offline
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Super Mario Galaxy here runs at 45-50FPS, and while it's playable, it isn't running at fullspeed, and the FPS changes makes hard doing some actions requiring timed inputs...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
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11-17-2013, 03:05 PM
#16
spiritsavage
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Hey! I'm on 4.0.1 and I have bad but my friend is running 4.0.1 with good specs. It keeps crashing on both of ours. Is there a way to fix this? Also, my system runs about a 40%-50% average speed. Are my specs really that bad or am I doing something wrong? Any help would be appreciated! Thanks!
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11-17-2013, 04:44 PM
#17
pauldacheez Offline
hot take: fascism is bad
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The crashing may be due to using HLE audio, which SMG has quite a few issues with (e.g. the music disappearing, crashing/hanging when getting a Grand Star). I dunno, though – ever since the VS2013 update, I've been hearing about some weird-ass issues on Windows.

Also, yeah, your specs are kinda mid-range when it comes to current Dolphin. An overclocked 4670K paired with a better desktop GPU is ideal.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
----------------------------------------
<@Lioncash> pauldachz in charge of shitposting :^)
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