I want to use the latest version, but can't due to random crashing in just about every game I've tried. On the latest stable 4.0.1 build I am still having this issue. I can't recall when but sometime post v3.0 or so, this problem has been cropping up. It happens in both GC and Wii games and it doesn't seem to matter what games I'm playing. It happens in all of them. I think somewhere in v3.0 it freezes and I have to exit and re-enter fullscreen to get it to going again (thought at some point it will decide to crash completely). v4.0+ It just crashes when the freeze occurs.
I've tried verious different graphics backends/audio back ends and no effect. Though OpenGL video mode works, but with slowdown in many of my games. I think it still crashes out. But had panic handlers disabled at the time, so can't say what the error was that caused it. DX11/09 both crash the same for me so it didn't matter which one it was. The games involved seem to be running well. Game performance doesn't seem to impact whether or not this crash occurs.
Error message that comes up randomly mid-game (no particular action causes it. It comes up whenever it feels like it)
DX11
STextureEncoder::EncodeFailed in Src\PSTextureEncoder.cpp at line 1170: map staging buffer
(the particular game I was playing when this one came up was GoldenEye 007 NTSC for Wii)
After clicking ok on that error, then Dolphin will hard crash. This is the windows error info for it:
Problem Event Name: APPCRASH
Application Name: Dolphin.exe
Application Version: 0.0.0.0
Application Timestamp: 5263d8da
Fault Module Name: Dolphin.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 5263d8da
Exception Code: c0000005
Exception Offset: 00000000005a5300
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 191c
Additional Information 2: 191c4de7cc2ddf8cdc57c067da21016c
Additional Information 3: 8aa7
Additional Information 4: 8aa7cdf292cd74a55e55e24cac698f43
My computer hasn't changed much over the years except for the video card which was upgraded over the years.
My current build:
Motherboard: ASUS P6T (original, not the Second Edition or Deluxe that came out after)
CPU: Intel i7 965 Quad Core at 3.2GHz
RAM: 6GB (2GB per module) Corsair 1333 DDR3
Video Card: Nvidia GeForce GT 240
OS: Windows 7 x64
I have all the latest drivers. In fact just installed the latest Nvidia drivers tonight. No change in Dolphin behavior. I have a CPU/GPU temperature monitoring program and all temps are at safe levels. My rig has been stable since I built it and the other games I play on it run fine.
If I can't get this fixed I will have to start running really old versions of Dolphin to get around this, but really want to avoid that. I recall in old versions I had crash issues when switching to/from fullscreen midgame. But 3.0+ seemed to have fixed that. That will be one issue I'll encounter again if I have to go to a pre 3.0 release.
I've tried verious different graphics backends/audio back ends and no effect. Though OpenGL video mode works, but with slowdown in many of my games. I think it still crashes out. But had panic handlers disabled at the time, so can't say what the error was that caused it. DX11/09 both crash the same for me so it didn't matter which one it was. The games involved seem to be running well. Game performance doesn't seem to impact whether or not this crash occurs.
Error message that comes up randomly mid-game (no particular action causes it. It comes up whenever it feels like it)
DX11

(the particular game I was playing when this one came up was GoldenEye 007 NTSC for Wii)
After clicking ok on that error, then Dolphin will hard crash. This is the windows error info for it:
Problem Event Name: APPCRASH
Application Name: Dolphin.exe
Application Version: 0.0.0.0
Application Timestamp: 5263d8da
Fault Module Name: Dolphin.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 5263d8da
Exception Code: c0000005
Exception Offset: 00000000005a5300
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
Additional Information 1: 191c
Additional Information 2: 191c4de7cc2ddf8cdc57c067da21016c
Additional Information 3: 8aa7
Additional Information 4: 8aa7cdf292cd74a55e55e24cac698f43
My computer hasn't changed much over the years except for the video card which was upgraded over the years.
My current build:
Motherboard: ASUS P6T (original, not the Second Edition or Deluxe that came out after)
CPU: Intel i7 965 Quad Core at 3.2GHz
RAM: 6GB (2GB per module) Corsair 1333 DDR3
Video Card: Nvidia GeForce GT 240
OS: Windows 7 x64
I have all the latest drivers. In fact just installed the latest Nvidia drivers tonight. No change in Dolphin behavior. I have a CPU/GPU temperature monitoring program and all temps are at safe levels. My rig has been stable since I built it and the other games I play on it run fine.
If I can't get this fixed I will have to start running really old versions of Dolphin to get around this, but really want to avoid that. I recall in old versions I had crash issues when switching to/from fullscreen midgame. But 3.0+ seemed to have fixed that. That will be one issue I'll encounter again if I have to go to a pre 3.0 release.

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