(12-04-2012, 06:08 AM)DefenderX Wrote: XAudio2 may be the problem. Use the DSound audio backend.
Yes, that was the problem! I didn't test it with DSound because the last time I used this audio backend with an older revision it was ultra glitchy and unplayable. But now for some reason it works, at least for Resident Evil Rebirth. I used the latest revision from ax hle branch, maybe that's why it worked. Anyways I played for an hour and a half with no crashes or major issues, and DSound performed almost as good as XAudio2. There were some minor glitches here and there but nothing too serious. I haven't tried any other game yet but I think that the problem is resolved Thank you for your help and support.
PS: Within 1 hour of gameplay there was an instance when game and audio got stuck, but it was only for half a second or so and then everything went on normally. I was really scared that it would crash again but thankfully it didn't.. it was even scarier than Resident Evil itself!