(04-03-2019, 07:23 AM)Billiard26 Wrote: "Radius" has been replaced with "Calibration".
Calibration should be set to 1.0 to adapt a typical round input to the shape and range of a physical GameCube controller.
Thanks for the tip. So I've tried Calibration and it seems to be making some difference, but I can't seem to manipulate it to replicate what Radius would do. In fact, the only time I notice a difference in behavior is when I set Calibration to 0, although I can't really pinpoint what's different about it. Is there documentation on what Calibration actually means and what various values represent?
